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sully9088

11
Posts
2
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A member registered Jan 13, 2019

Recent community posts

(1 edit)

Quick question. Is it possible with this system to only darken certain areas in the game room? For example, in my top down game, I have a bright outside world, but you can walk into an area that has a roof and should be dark inside. Can I tell Crystal to only darken that area under the "roof"? By the way, how do I find the discord server?

I have a lot of questions about this project. Do you have a discord?

I put the renderer in my room, but how do I set the darkness of the room? I also tried to set the daynight ambience script in the step event but it is not working. I tried to create a custom obj_light by using one of the presets as a parent, but it doesn't seem to allow me to adjust any of the variables such as light_radius. I also want to get the light to flash quickly and then destroy itself but I cannot seem to get that to occur as well. 

It works!! Your system is so awesome! I'm really glad I bought it! I can't wait to tweak it to make my game look so much better. I put it in a dungeon room and it is crazy how much it enhances the eerie atmosphere. Thank you for helping me get it imported. If I have more questions should I keep posting them here? or should i reach out elsewhere?

Ok that file works great for me. Thank you. I'll try and get this working with my game. I'm very hopeful!

I was only able to unzip the file and play the demo. I still cannot import the project into my game. I think it's because the project has your demo nested in it.

I tried out the demo in the zip file, and the flashlight still goes through the occlusion. I can see the flashlight leaking through the walls into other rooms. 

I downloaded the zip file, unzipped it, tried to import the new yymps file, but it is still throwing errors. When I zip that yymps and then open it I am finding a demo yyp file within it and I think that it throwing the error

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I pulled the trigger and bought your asset pack! I'm excited to try it out.  EDIT: I'm trying to import the package but its saying "error". I'm using the latest version of gamemaker studio. 

Thank you for the quick reply. I'm at work and tried to look through documention using my phone quick. I have another question. Can I create custom dark areas in a room that has buildings I can enter? Let's say I don't want the entire room to be dark, but only a 300x300 pixel area. Is that possible? Is it easy to shut the system off in rooms where my player is outside during day when light is not needed?

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I have a camera object in my game that sets up the display size, window size, application size, etc. Will this lighting system override any of that?

Also, can I set it up so the flashlight is blocked by walls? I want my player to need to creep around corners before seeing what is there.

I'm a little nervous buying this and adding it to my project. It is a bit expensive for me. I want to make sure it ends up working properly. What is the best way to request help if I need help? Also, my game has a camera that sets up the display size, window size, and then resizes the application to make everything pixel perfect. Will this lighting system mess with any of that?