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SullenSecret

3
Posts
A member registered Jan 22, 2020

Recent community posts

Does that mean that the material code will be accessible by Godot Script and such or maybe editable in VisualShader?

Yeah, the project works. I was just hoping that the plugin would work, too. Thanks for the reply, btw.

I tried the GitHub version as a plugin/addon for Godot and had a problem. Godot told me that plugin.gd had an error in the code when I tried to activate it. Any thoughts? I simply downloaded the master and put the addons folder into the project.