Does that mean that the material code will be accessible by Godot Script and such or maybe editable in VisualShader?
A member registered Jan 22, 2020
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I tried the GitHub version as a plugin/addon for Godot and had a problem. Godot told me that plugin.gd had an error in the code when I tried to activate it. Any thoughts? I simply downloaded the master and put the addons folder into the project.