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sugarplus

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A member registered Apr 17, 2016 · View creator page →

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Love the artwork, and the way the game scrolls to adjoining rooms is really nice!

We used this technique for pixel-perfect scaling with Phaser: http://www.photonstorm.com/phaser/pixel-perfect-sc...

Essentially, render the game to a 64x64 canvas and then copy the image into a scaled version. This disables click events, though. :)

(1 edit)

Thank you for your advice! We want to release a polished and complete version later on. :)

- jshxe