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Suffering

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A member registered Mar 21, 2020 · View creator page →

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about the framerate, he animation was made at 12fps to save time on animating and transitioning between poses, i had hoped to find some time to smooth it out in the future, but that will have to be after the jam as updates are currently blocked. We noted the same issue with the weak attack but where unable to quite figure out why it was doing it, again something we may return to in the future if we want to polish the game more

You make a good point about the menu, neither of us had considered that, same for the health in indicator. We'll be sure to check out what you did as reference in the future! thanks for the feedback!

cute game, i especially love the witch she is so cute! got to a score of 202, the game very quickly goes from easy to manage to almost impossible to keep up with which i quite like!

Genuinely impressed you guys made a game this complex in such a short time, the gameplay is fun, i love the idea of having a timer adding a certain amount of stress to the potion making and the pixel art is beautiful!

cute graphics, with a fun twist on the theme, jumping and movement felt very good and having to kill all the enemies to progress the level reminded me of some flash games i used to play as a kid. The lasso was a bit jank but also pretty cool

Love the concept and visuals! very fun take on a puzzle game, after a certain amount of levels the screen goes black, wasn't sure if a bug or if game crashed. Also had some issues with the ice transformation where after first use if you die the ice remains but you cannot go over it or spawn new ice. Overall very well made and my favorite concept of the games I've tried so far

The art and vibe are fantastic!

thanks for the thorough feedback! we ran into many issues due to being a bit too ambitious for this game jam, we fixed a lot of the issues earlier today and it should now be in a state resembling playable even if far removed from perfect. It was my first time working on a game and the first time lacemonstress had ever used godot for a game, it was a good lesson for both of us to not go too crazy in such a short time.
please do give our game a second chance, you'll likely still find it to be far from perfect but we both hope the experience is more enjoyable.

as for the main characters feet, we thought something blocky would save time on design and animation but i can totally see how it can look odd!

Thanks for the feedback and positive comments! we ran into many issues during the game jam because we got a bit too ambitious so sadly we couldn't release anything close to the game we wanted to make, after some fixes we made today the game should now be in a more playable state (although still far from perfect) so be sure to give it a second chance!
ps. Loved your witch game, she is very cute