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SuckyPretzels

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A member registered May 05, 2022

Recent community posts

is it possible to provide another way to download that isn't through mega?

is there someway in game to know what songs were used?

I guess "niche fetiche" is up to interpretation cause that seemed quite tame to me, not enough to warrant the choice but it makes sense. Also i didn't necessarily mean negative repercussions from the choice to refuse, just some repercussion. Like maybe it causes her to act different toward the MC in the future. Or maybe not letting her view our memories changes the relationship in some way.

excited to see what's down the pipeline for this one. I also wanted to ask if all sex scenes are going to be optional as a matter of principe moving forward. It seemed to me to be out of character for the option to refuse Fudge's handjob (?) to even be available. I thought that maybe it would have some repercusions on the story but for now it seems like it just avoids the scene with Fudge and nothing else happens.

i just didn't want to finish the current version a few days before 2.0 comes out . Prefer to play all at once.

i've been eyeing this game for a little while and i'm wondering if i should play it now or wait for the 2.0 version. Any estimatives on when that will come out?

endure? what do you mean endure?

Hello Mr. (or Ms.) Cibbon. I have just finished the latest version of your game and i want to share some of my thoughts on it.

First of all i wanna talk about what is already here, what i like and don't like before i talk what i wish would be expanded on.

I wanna first mention the artstyle and the animations which is what initially drew me to the game. Particularly the animations are very reminiscent of Goddesses' Whim. They are very high quality and full of detail which tends to be a weakness of a lot of other AVNs so i hope it continues in further updates.

I like the overall writing of the game so far. All of the jokes landed for me and i liked the overall presentation and writing choices. I don't love the setup of having five different goddess that each represent one of the five senses ruling over the universe, and the cold war they have over Manaka. I'm not crazy on this setup but it's not a complete deal breaker for me. The characters seem to have interesting and distinct personalities. My personal favourite so far is Belle. I like how she's not just cold and distant, she's acutally serious and straight to business. That kind of personality, particularly on women, has a lot of potential and is quite hard to write, specially when the cracks start to show. I hope it gets the attention it deserves.

I think the pacing of the story so far has been quite adequate. The only part that i think dragged on was the execution scene before our characters arrived. I think something could have been cut without jeopardizing the scene and making it a little less boring. Other than that the rest was fine. Nothing felt rushed or overstayed it's welcome.

There are some interesting ideas in here that i hope get improved on. With the slave knights having powers related to the main five sense that really gives room to some interesting interactions and problem solving from the part of the characters. Specially with the MC's heightened sense of smell. I hope that gets expanded upon and used to solve problems in some out of the box ways in the future. 

Manaka having a scarce male population and because of such scarcity men being essentially a protected class in this world opens to a lot of interesting world building possibilties. I hope that there is a satisfactory explanation as to why men are so scarce in this world and i hope that this fact is handled apropriately. For example, in such a world, men wouldn't really be able to take on more dangerous and risky jobs since a man's life would be much more valued. It would also mean that men have a higher market value not only in the job market but also in the dating market since there are literally just less of them. I hope that these societal repercusions of men being scarce are properly thought out.

Something else that i hope gets expanded upon is why and how Fudge knows so much the slave knight contract. Specially the bit about her knowing that anything promised by the goddesses in their own domain gets automatically added to the contract seemed suspicious to me. How could she discover something like that? It might be something incredibly trivial and unimportant but i like seeing little loose like that being tied up.

Anyway that's it for my impromtu review. Thanks for reading all the way through. Excited to hear your response!

anyone know what's Lyriel's "secret animation variation" ?

Hello Mr. Atemsiel. It's me, again. This time with a shorter post, just wanna ask a question. How is the sex scene with Sasha in the latest update supposed to be accessed? I, for the life of me, couldn't find it. I like to unlock all the scenes organicanically to i can know the context in which they take part. However, i used the "unlock everything" button for the first time to unlock this scene because i couldn't figure out what i needed. From the scene itself, it seems that in her slave route, you make the deal with her (that you'll give her some relief if she can stay quiet in class) but she doesn't manage to and you punish her for it. But that doesn't seem to be possible ingame? Help appreciated!

i hope we get to see more of gramps soon 👀

are all the new scenes from act three eventually going to be added to the gallery?

Does anyone know how to unlock the last 2 scenes of the 6 page in the gallery? i assume it has to do with some choice in a previous chapter but i don't know.

thank you! it's quite inconvenient to download from mega for me.

is there a way you could provide a download link not from mega?

Hello Mr. Atemsiel. It's me again. I hope you remember me from my last really long comment a few months ago. I have just finished palying the current version of the game. I unlocked everything there is to unlock and got possibly every combination of choices i could think of. I have to say, my opinion of this game just keeps improving as the updates come.

I don't have much criticism this time around. Just one comment and two questions.

I really like your style of writing. The highlight of this update for me was the scene in which Olivia is getting pestered by Ashley and Paige. So far Olivia has been portrayed as an incredible bitch that is just a pain to be around. But in this scene we get to see her in her backfoot and being kinda of uncomfortable. It really does a lot to expand her character. I think one of the hallmarks of good writing is multifaceted characters. People aren't one dimensional and no one fits nicely into any specific box, so it's nice when characters in fiction are the same way.

What is the planned scope for the game? and how far along would you say it is, percentage wise? The game is already quite long (in terms of duration) and big (in terms of content) but where the story is right now, it makes me think we're not even a third of the way done. So how long is this supposed to be?

And last i wanted to formerly ask for a feature (which might be really hard to implement). And that is the possibility to jump to any point of the story and be able to choose all of the choices you could've made up to this point. Maybe like a screen with all the different choices that have happened up to that point and you could just pick the answers. The way the game is right now, it's really annoying to sometimes have to go back the entire game, sometimes, just to get a scene on a progression path i would otherwise have no interest on. And while this might be because the game is not finished, it kinda just wastes a lot of time with me just holding the CTRL key down to skip all the stuff i've seen already, just to get to the one part where i get to make a different choice. While this can be, and is, alleviated by having name saves, it still is a problem when one progression path relies on multiple choices. So if i have a save at one choice, but i needed to have made a different choice earlier and i don't have a save for that, i still need to go back all the way and skip through stuff.

But anyway that's all from me. Thanks for reading all the way.

Also when does 22.07 drop? 👀

is there a plan to add a scene gallery to the game?

i'm stuck in the part where the hint says "command her to cook for you" and no matter how many times i do it it never changes. does anyone know how to progress?

No i mean in the scene when Mars says to  Cecille he's proud of her and then she goes off and has an inner monologue. That is represented as two Cecille's talking to each other, but it's tough to tell which one is saying what.

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In the new update, in the maid training scene where Mars tells Cecille he's proud of her and the other Cecille appears, it's kind of hard to tell which one is speaking. There should be some visual differentiator like changing the color of her name, or putting a question mark after her name to show that it's not really her.

I really appreciate you adding a VN version of the ghost hunt. I don't really like horror stuff but i didn't want to skip it so i was shitting my pants the entire time. I did find the navigation confusing but it wasn't too bad. I just meant i had to look at the map after every step until i got my bearings and could go where i wanted without needing to check the map.

I don't find it surprising that nobody noticed the japanese stuff, this is the kinda bullshit that only really i notice. I am really detail oriented so i look for this kind of stuff almost unconsciously. Another example of some bullshit detail that i noticed and i doubt any one else has, is that, in the scene where Riley goes to the sex shop alone the sound effect of Raven's footsteps don't match what she's wearing. It sounds like she's wearing high heels but when she turns around the corner she's wearing sneakers. I just sat there looking at her shoes thinking "why would you deceive me like this?" but i recognize i doesn't actually matter so it's not that big of a deal. 

Also at the very end of the update, unless the ghost is staring at you from a closet inside the room,  i'm pretty sure the positioning of the bed in the room is incorrect. The bed is touching the left wall with the foot of the bed facing the door, which is not how it was positioned in the previous scene.

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Hello again, thanks for replying! 

In regards to the girls getting interested in the MC too quickly, i didn't find it weird for anyone else except Hikari. For Riley it makes sense since she's had a crush on him for years at this point so it's completely justified. For Cassie i think that her general behavior and her explanation that, she had been hearing about him for a year so she feels as if she'd known for a lot longer, are justification enough. Cassie is just generally very extroverted and easy to get a long with, so i didn't think it was weird. And for Sasha, i just thought she was a bit of weirdo so i didn't think about it too much. Hikari was the only one that rubbed me the wrong way.

A suggestion i have to deal with this (although it might be too late for that) is to make her relationship with the main character non-linear. As in, it starts slow at first but as soon as things get romantic/sexual it goes a lot quicker. I think it makes sense for her to be slow to trust people at first but get attached very quickly.

Also i had some questions i wanted to ask.

What was the correct typing of the ghost? I guessed 4B because it split up Sasha and I using an illusion, type 4. And it let itself be seen many times before it tried to attack, category B. But judging by the ending i got i guess i was wrong. So it left me wondering what the correct type was.

Will it actually be possible to achieve a game over state where you are replaced by Professor Brown as the magistrate? During the few punishment scenes that is something the main character keeps mentioning, so i assumed it was kind of a nudge to the player "you might not want to be too lenient cause the threats of being replaced aren't just threats you know". I wonder if it will be possible to continue being too lenient and eventually get a game over or if you'd rather force the player to be more strict so that doesn't happen.

Will there be any benefit to telling Cassie that she can't mess around with Riley? She asks that question no matter what route you choose at the beginning so i imagine it has long standing consequences. And although i did get every scene at the end, on my main playthrough i said no just because i thought to myself "the game probably wants me to say yes so i will say no". Will there be any scenes or maybe unique dialog that is a consequence of saying no to this?

And lastly, did you use google translate for the japanese in the few scenes where Akemi and Hikari are talking alone? I know a little bit of japanese and although the japanese text doesn't stay for very long it sounded kind of unnatural. Not something that an actual japanese person would write. 

Hello Mr. (or Ms.) Atemsiel. I have just finished playing your game and i gotta say i really enjoyed it. This kind of game where the story can change drastically based on your choices is one of my favorite types of games. Specially if there are delayed consequences to your choices, so you can't just try out all of the alternatives and see everything. It really makes you think what the possible consequences of making a choice could be. It's really fun when you come back around for the second time and a completely different interaction happens if you just choose to say something different. But it must be a pain in the ass to write. That said i have some constructive criticism to make. 

The first one is my only problem with the writing so far. I think that Hikari warms up to you a little too fast. Even if you choose the most lovey dovey options for her available i still don't think it makes sense for her personality type. On top of that i specially don't think it makes sense for her to initiate that kiss at the end of her date. For a girl that is so shy and has never had a boyfriend before i don't think it makes sense for her to be this brave and this forward. It kinda took me out of it a little bit.

The second problem is the performance. The perfomance was really poor in most of the scenes with animations. I don't know if this is something you can fix but it looks like the game primarily uses the CPU to handle the 3d graphics, which might be the cause of the bad performance.

And my last problem is with a softlock that can occur. If you end up getting to Sasha's punishment scene and you said to Riley that you don't want to go to the party, no matter how you choose to play out Sasha's punishment the game just breaks. Every time you finish the scene it goes back to the beginning to play out again and it just keeps repeating. The only way i found to get out of it was to go back to a previous save and just tell Riley you want to go to the party.

Thanks for listening to my ramblings! Really excited for the next update!

I also wanted to mention the perfomance. The game runs really really well even in my shitty laptop.  Even in parts where i would expect some dip in the performance like in longer scenes with camera movement or with the rain in the infected village not once did i experience any hitches or fps drops. I have experienced some adult VNs that the performance just completely tanks in some parts with more complex visuals and that somewhat spoils the experience. I was really pleased with the performance of this.

I just finished the current version of the game and i gotta say it really shows your progress in development. The game just keeps getting better as the chapters go on.

tl:dr, wasn't really feeling the game in the beginning but became a big fan by the end.

I wasn't really enjoying the game at first. In fact i would say that before the town of the faceless god the whole experience is just kinda bad. The characters were really weak and there didn't really seem to have a cohesive plot. Things just kinda of happen without anything driving the story forward.

I would say that at the town of the faceless god, and extending to Esyl, is when things really start to get interesting. From here on out the game has an atmosphere of mystery and creepyness (which i surprisingly like even though i passionately dislike horror games). The mystery of the curse is handled really well, and the story is told in such a way that you can kind of piece together the story of the girl who was denied by the townsfolk before the characters properly figure it out. It also sets up Athena as a future villain really well. Showing that Athena is unnecessarily cruel and petty does the job of making her a hateable character really well (it also helps that she just keeps showing up as a villain in other characters backstories later on. Fucking Athena!).

Esyl is just kind of an epilogue to the town of the faceless god to me. There's still this good, creepy and mysterious atmosphere around the butcher even though i think that the whole butcher issue is kind of forced. One thing specifically that i found really dumb is how the detective says that if the butcher fails to kill a target he always comes back for them later. And right after that he says that he tells the women who survived his attacks to leave the town. If you know that the butcher always comes back for previous targets why would you tell them to leave? It's a perfect opportunity to catch him if you know exactly where he is gonna go.

Overall i think that Esyl is a tad worse than the town of the faceless god in writing but it's stiil much better than what came before (specially since it introduces my favorite character).

After Esyl is where things started really getting good. Immediately when we get to the infected village the whole presentation of the game changes drastically for the better. Not only do we now have music and sound effects (which are really well chosen and placed btw) but the visuals of the game are very improved. This can be seen in the introduction of long, cutscene like scenes and the exploration in the doctor's house.

On top of that the writing got better as well. Once again there's this creepy and mysterious atmosphere that really gets you invested. The story is really well paced and gives you time to soak in the details before moving on to the next beat of the story. I specially liked how Venus's possession was handled. In hindsight, there are loads of details showing that Venus's behavior is off, even before you know about the specter and the possession. First off is her hairstyle. At first i didn't really think anything of that but after she gets un-possessed she almost immediately goes back to her usual hairstyle, showing clearly that something was wrong. There's also the fact that suspiciously she was the only one that recovered from the disease. She also says that most of the village have recovered but she doesn't want to show anybody that has actually recovered, and later it is confirmed by Fransisca that she was actually lying. The fact that she seemed adamant about not searching the doctor's house because she "searched it already", and her generally suspicious behavior in the house itself. There were a lot of signs that could have helped the player figure out that Venus was the one who had been possessed. Overall really good writing.

In regards to the section inside Venus's head, i think that was one of my favorite sections of the story. Not only Venus's memories but Clementine's memories as well were both told in a really interesting way. It was very emotional and left an impression on me. I have some gripes with the writing in this part but it's personal disagreements rather than criticism. For example, i don't like how after seeing Clementine's memories the main character didn't even try to talk to her to understand why she was doing this, they basically just went straight into fighting after some taunting. I also didn't like how there wasn't an option to ask Venus about her memories after we exit her head. The only thing that i was thinking about after seeing her memories was to ask her "Do you remember what you were called before you were Venus?", "Did you ever find out what happened to Mercury" and "Who was that woman that you met in the river next to Mecury's village?". We get the answer to some of these questions but it's a while later and i just wish we had the option to ask her directly as soon as she wakes up from her possession.

After that there is the faceeater drill. This was definitely my favorite part of the game so far. It was a really good self contained adventure with a really interesting concept. I really enjoyed the scary exploration through the dark mansion. I really appreciated that there are multiple ways to end the simulation and i specially appreciated that you can notice that Tamara has been impersonated before the faceeaters are revealed and you can question her about it too. I noticed that on my first go and i felt really good about that. Later on you learn that when you meet Centoria in that room with the broken window she had already been killed and impersonated. I wonder why you can't question her about then like you can with Tamara. I also really appreciated the cameo of Luna and her dad from Eternum. Was a welcome surprise.

In conclusion, i started being almost disinterested in the beginning to being a really big fan in the end. The game definitely gets much better as it progress no only in the quality of the game it self but also the writing. Really excited about the future chapters.

Is there anything planned for Blaze in the future? Blaze was the character i was most interested in and i was very disappointed when she only had 2 events. She doesn't even have a quest for herself.

I also wanted to comment on Amelie's route. I think that the characterization of this character was simply amazing. I didn't have much interest in her at first but already on the second encounter she was my favorite character by a mile. Her interaction with Oscar and later her talking to herself in the armory does so much for her character, it's wonderful. That simple scene adds so much depth to her character. It quickly lets us know her thoughts and wishes, it puts into perspective what kind of relationship she has with Christian, it lets us know a little bit about her backstory and it shows her insecurities in wanting to be a perfect wife Christian but either being unable or not knowing if that's what she really wants. Simply a masterwork in storytelling. Well done!

Hoping there will be some Amelie updates in the near future. It was quite disappointing that my favorite characters, Blaze and Amelie, had so little content.

i had this same problem too. If you open the phone on the first scene in the parking lot, the game crashes when you close it. But there's really no reason to open the phone at that point so it's not that bad.

Eu podia entrar em contato pelo discord?

Eu percebi assim que a menina falou de guaraná kkkk. Tem algumas partes do jogo que o dialogo é bem estranho aí eu soube na hora que seu inglês não era fluente. Eu posso te ajudar com o inglês se vc quiser, pra deixar mais natural.

I noticed and i like to use the immersive mode because i like the sound bites of the characters speaking, but the dialog speed is too slow so i end up having to press my space bar a lot to skip it.


Also i wanted to ask, are you perhaps Brazilian? 

why does the game no longer have a text speed slider? the default speed is way to slow for me

ok i looked at it and that's the scene you get when you catch nyx entering your room and she tell you to sit down.  If you choose to not sit down you get the one you already have, if you choose to sit down you get the other one. You have to go back to naturally though since it counts as a separate scene. You'll have to fast forward through the game unless you saved near that event.

it's one of nyx's scenes. Try and going back to the one before that slot and picking a different option.

does anyone know how to fix the graphical bug where the main menu says "change graphics" and nothing looks right?

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It might be a little pedantic of me but i don't like how the other students call the teacher just "Helen" instead of "Ms. Helen". Sounds out of place to me.

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Does anyone know how to unlock the last gallery scene in the bar. It says lose the fight with the lumber rats but i'm pretty sure that's not it.

is anybody else's antivirus going crazy when you try to download this?

My favourite character has to be nyx. She's such a shithead it's hilarious. 

I think this game is a gem and i am very excited to see how the story progresses. I am usually no a big fan of time travel stories but, i think that if the narrative doesn't take it self too seriously it can be a very interesting plot device.

I really like the the way the story is going so far. My only 2 complaints about the game so far are: 

First, I think the dialogue on the beggining of act one is a little awkward. Everyone kinda sounds like they're robots trying to imitate humans. And second, the game has some perfomance issues. It seems that it doesn't handle 3D graphics very well. Some of the 3D scenes were playing at under 10 fps for me.

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Does anyone have a link to the full ost for this game?  The track in the main menu is so addicting.