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Subzeros14

2
Posts
A member registered Apr 07, 2022

Recent community posts

When launching the current version of the game I always get "TypeError Cannot read property 'updateGamepadRelease' of null"

Full error here "

TypeError: Cannot read property 'updateGamepadRelease' of null

    at Function.Input._updateGamepadState (CGMZ_Core.js:2640)

    at Function.Input._pollGamepads (rmmz_core.js:5847)

    at Function.Input.update (rmmz_core.js:5663)

    at Function.SceneManager.updateInputData (rmmz_managers.js:2065)

    at Function.SceneManager.updateMain (rmmz_managers.js:2054)

    at Function.SceneManager.updateMain (CGMZ_Core.js:1467)

    at Function.SceneManager.update (rmmz_managers.js:1938)

    at Function.Graphics._onTick (rmmz_core.js:800)

    at TickerListener.emit (pixi.js:9474)

    at Ticker.update (pixi.js:9928)

SceneManager.catchNormalError @ rmmz_managers.js:2030"

I like the artwork and overall idea, but I wasn't able to get very far into it for a couple of reasons. First, I noticed that if you press "S" to go backwards, most the time you still go forwards. Second, the control of the camera is very weird having to use "A" and "D" to look around. To me it feels kinda janky. If you could give mouse control for it that would be great. Third, the map is quite confusing. It was hard to even find the charms class following the directions the quest log gave. Finally, there is no Quit button? 

A bug I also noticed is the large pillar like things throughout the common room can be walked through. Other than this, I couldn't find myself playing it more currently.