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I like the artwork and overall idea, but I wasn't able to get very far into it for a couple of reasons. First, I noticed that if you press "S" to go backwards, most the time you still go forwards. Second, the control of the camera is very weird having to use "A" and "D" to look around. To me it feels kinda janky. If you could give mouse control for it that would be great. Third, the map is quite confusing. It was hard to even find the charms class following the directions the quest log gave. Finally, there is no Quit button? 

A bug I also noticed is the large pillar like things throughout the common room can be walked through. Other than this, I couldn't find myself playing it more currently. 

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Thanks for the feedback! The controls are definitely janky still. Planning to implement a fix to it along with an update that's coming to the camera in general.

Before that, I should have a map with the general layout up tomorrow/today when I've slept! Also, pillars have now been given colliders lol, thanks.

Thanks for giving it a try at least!