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Stuuupidfish

8
Posts
A member registered 64 days ago · View creator page →

Creator of

Recent community posts

I like the idea of different animals having different abilities. I think that makes for a very interesting gameplay! However, because of that, I wonder if it will be a bit much, scope-wise. Is the screenshot provided a screenshot of the current game or a mockup? As someone else in the comments mentioned, I would like to see more of the core mechanics showcased  , but otherwise, the concept sounds very promising!

Wow! I really like the art style of the game, it kind of reminds me of the game Don't Starve. I can't wait to see the finished result!

I think making a card game is very interesting and the illustrations are very nice! I would like to see more of the prototype elements if it is available, though, to get a better sense of the gameplay. 

I think this prototype is really solid! I can definitely see the direction the game is headed in, and scope-wise it is pretty good. I do wonder if it will be possible for the character to jump (or maybe i couldn't find the button). Also, someone else mentioned it, but what do the winged enemies do? Their behavior pattern is a little tough for me to decipher

Its incredible how you guys chose to incorporate the National Trail into your game along with the thorough amount of research that accompanies it.  Its also interesting how you considered there might be a lack of agreement to use the actual trail I never thought about that. I would hope they would allow you guys to! I think this project is very promising in its meaningfulness.

Wow it sounds very fleshed out and it's very apparent that there is a collective clear vision for the project! As others in the comments mentioned, I think scope creep might be something to look out for, but I am looking very forward to seeing the end product!

I love your community centered project idea! It kind of reminds me of the project my own group is making which is also about taking planting a seed in a more metaphorical aspect. Its interesting how you based it around light pollution as I was wondering how the literal seed planting and the light aspect would tie together. The document mentioned that: "As you progress, the night sky will change as you lessen light pollution in your town." along with "As you change people’s mindset and lives, they start planting seeds too in the garden at the centre of the town" so Im wondering if the game is trying to fit two separate mechanics into one game or if the player's actions will affect both simultaneously?

I think its cool how you guys took a hybridization approach to the idea of permaculture. I think when it comes to actions regarding climate change, hybridization can be overlooked. I also think that the project is very thoroughly planned out! Best of luck in the climate jam!