I like the idea of different animals having different abilities. I think that makes for a very interesting gameplay! However, because of that, I wonder if it will be a bit much, scope-wise. Is the screenshot provided a screenshot of the current game or a mockup? As someone else in the comments mentioned, I would like to see more of the core mechanics showcased , but otherwise, the concept sounds very promising!
Stuuupidfish
Creator of
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I think this prototype is really solid! I can definitely see the direction the game is headed in, and scope-wise it is pretty good. I do wonder if it will be possible for the character to jump (or maybe i couldn't find the button). Also, someone else mentioned it, but what do the winged enemies do? Their behavior pattern is a little tough for me to decipher
Its incredible how you guys chose to incorporate the National Trail into your game along with the thorough amount of research that accompanies it. Its also interesting how you considered there might be a lack of agreement to use the actual trail I never thought about that. I would hope they would allow you guys to! I think this project is very promising in its meaningfulness.
I love your community centered project idea! It kind of reminds me of the project my own group is making which is also about taking planting a seed in a more metaphorical aspect. Its interesting how you based it around light pollution as I was wondering how the literal seed planting and the light aspect would tie together. The document mentioned that: "As you progress, the night sky will change as you lessen light pollution in your town." along with "As you change people’s mindset and lives, they start planting seeds too in the garden at the centre of the town" so Im wondering if the game is trying to fit two separate mechanics into one game or if the player's actions will affect both simultaneously?

