I love your community centered project idea! It kind of reminds me of the project my own group is making which is also about taking planting a seed in a more metaphorical aspect. Its interesting how you based it around light pollution as I was wondering how the literal seed planting and the light aspect would tie together. The document mentioned that: "As you progress, the night sky will change as you lessen light pollution in your town." along with "As you change people’s mindset and lives, they start planting seeds too in the garden at the centre of the town" so Im wondering if the game is trying to fit two separate mechanics into one game or if the player's actions will affect both simultaneously?