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stuurboord

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A member registered Jun 06, 2023 · View creator page →

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Hello guys! 

Game: https://stuurboord.itch.io/windbender

I've been experimenting with using Unity as a game server for a webgame. The game is a classic io game (top down, big map).

The fun stuff:

- Global wind simulation every player effects the wind simulation.
- Water physics
- Collisions

I think that the physics feel great and i'm pretty sure a global wind sim has not been done before for a 100 player game. Unity is not used to render the game for that threejs webGPU is used.

Here the simulation in action with 100 players: 

I would love to get any kind of feedback on this.

Thanks,

Max