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StudioMinch

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A member registered Jan 18, 2025 · View creator page →

Creator of

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Hi! Glad you gave the game a goal and interesting to see several players going the solo route with the system. I had limited time to get the project done for the one-page jam, so it's my intention to expand and grow the system into a more complete little box set with a Bestiary, Loremaster generation tools, more items, skills and spells as well as perhaps an intro adventure. Life has been a handful for me lately, so I've put the project on hold until I get things under control, but after that, I'll be back expanding the Mini Myth system, since it's a passion project of mine and I really enjoy working on it when time allows it :)

Love this :) Great concept!

Looking good :)

Thank you so much for your video! It's a truly humbling experience to see someone okay my game and record it - and super exciting to see it as a solo rpg as well! It's also super insightful to see you go through the rules and quirks of the little game :) Two takeaways for me, are that maybe "Mystic" is a abit of a silly choice of word and that maybe I need to clarify that rolling for initiative is only something to be done on the very first turn of a combat sequence. Either way, I am super glad you liked the game and had fun with it :) I'm working on expanding the system with some extra optional booklets featuring a Bestiary, different tables and generators for events, encounters, places, items, etc. and maybe even an intro adventure. 

Again, thank you so much :)

Thank you so much :) I could keep going, but I have some practical life stuff I have to get done in the following weeks, so I'm hoping to find more time to developed the rest of the material in the end of August / early September. I'll make sure to make a big update with my progress along the way. In the meanwhile, I'm super glad you enjoy the project :)

This sounds so epic! Gotta give it a go one day. It has strong Path of Achra (PC Game) vibes, which is just glorious :)

This is simply gorgeous, bravo! :)

Thank you! Appreciate it!

Hi Nicholas, thanks for your feedback and nice little system you've made! I've purposely used the folding method instead of the pocket-mod method because I wanted to keep the DIY to a minimum and have players and Loremasters be able to print the game, fold it up and start playing without any tools necessary.

Also, it was a conscious design choice to open up to a double spread with everything you need for character creation.

Lastly, you can actually use the folded format as a tiny Loremaster's screen, although it is almost symbolic since it would be fairly easy to glance over such a small surface, but I thought it is a cute bonus :)

Thank you! I appreciate it :)



Mini Myth by StudioMinch is a rules-minimal tabletop roleplaying system, that fits on a single (one-sided) A4 page.
It can literally fit in your pocket!

Features include:

  • Lightning fast Character Creation in just 5 easy steps.
  • All-in-One Character Sheet including all Skills & Spells players have access to.
  • Single die roll-under D6 system. Minimal rules, pure tabletop roleplaying to the bone!
  • Crispy clear graphics, easy on the eyes to keep things simple and clear.
  • Sprinkled with spicy Push-your-Luck mechanics, to tempt daring adventurers.

This project was submitted as a part of the One-Page RPG Jam 2025.
No AI was used in the creation of Mini Myth.


Mini Myth © 2025 by Studio Minch is licensed under Creative Commons CC BY 4.0.
Created and Published by Studio Minch.

Hey, I'm super glad you like it and I also hope that people are excited enough to modify, hack and create for the little system. Behind the scenes, I'm working on creating a mod-pack, to help kick-off content creation or just for hacking the system for house rules or whatever people feel like. I'll make an update post whenever I feel things are ready to be shared along with a road map of other expansions on the system, that I might proceed to work on in the future.

As for your critique, given that it's a roll-under system and only D6, I've kept the core Stats permanent after character creation, meaning that each player will have a stat that is max 4, one that is max 3 and one that is just 2, so at best, a roll will always have a 1/3 chance of failing. There are temporary boosts that i.e. give a "-1" to a single test roll, such as the condition "Bless" and one could have (rare) single-use items that also give such a boost, but the Loremaster should (in my opinion) very rarely allow such powerful manipulations, even for single rolls. I hope that answers your critique :)

Thank you! Really appreciate it! Sounds great! Hack away :)

Thank you so much! I really appreciate it.

Thanks! Look forward to hearing about your experience. And also THANK YOU for creating Stravagante! It's been a huge inspiration for me and I simply adore your art! :)

Thanks, it took quite a few tries, but also part of what motivated me in this little project, trying to make optimal use of every milimeter :)