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Studio Adriatic

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A member registered May 15, 2018 · View creator page →

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Hey! Huge congrats on your Ludum Dare results, that's awesome! 🎉

I really enjoyed playing your game, especially the level design – it felt really intuitive and well-paced. I was wondering, what was your approach or process for designing the levels? They turned out great!

We really appreciate the feedback! You're right, we originally planned a much longer story, but due to time constraints, we had to condense it for the demo. We hope you enjoyed what we were able to put together!

In Path Of Slime, you control slime just by tapping the screen, and your goal is to avoid obstacles and reach the end portal. There you will collect one of two random cards that will alter your gameplay (eg. faster moving enemies, extra life, etc.) Levels are completely procedurally generated so you will never play the same level twice. Good luck and have fun!


https://studioadriatic.itch.io/path-of-slime