Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Studio Dantalion

3
Posts
1
Topics
1
Followers
4
Following
A member registered Jul 11, 2018

Recent community posts

Title says all. What engine do you use to make the game?

The file is missing from Mega. What happened?

Is it possible to create knowledges? I'm making a mod and I want to add magic_usage as a knowledge, but it keeps telling me it can't find a knowledge with that ID when I create a new world.
Here's my Discoveries.json:

{
  "discoveries": [
    {
      "id": "magic_practice",
      "name": "magic practice",
      "gainConditions": ["[NOT]group_has_knowledge:magic_usage", "[ANY_N_CELL]cell_layer_value:ether,1"],
      "holdConditions": ["group_has_knowledge:magic_usage,0.1"],
      "gainEffects": ["add_group_knowledge:magic_usage,30", "add_group_skill:magic_using"],
      "lossEffects": ["remove_group_knowledge:magic_usage", "remove_group_skill:magic_using"],
      "eventTimeToTrigger": 912500
    }
  ]
}

and here's the log:

Running Worlds 0.3.3 (WindowsPlayer Release)...
Trying to generate world with seed: 1505703510, Altitude Scale: 0.75, Sea Level Offset: 0, River Strength: 0.5, Avg. Temperature: 13.7, Avg. Rainfall: 990
Exception: Discovery: Unable to find knowledge with Id: magic_usage
    Discovery.InitializeOnKnowledgeCondition (Condition c) (at <784177d30daf4cbc97a28bc9f0f49829>:0)
    Discovery.InitializeOnConditions (Condition[] conditions) (at <784177d30daf4cbc97a28bc9f0f49829>:0)
    Discovery.Initialize () (at <784177d30daf4cbc97a28bc9f0f49829>:0)
    Discovery.InitializeDiscoveries () (at <784177d30daf4cbc97a28bc9f0f49829>:0)
    Manager.LoadMods (System.Collections.Generic.ICollection`1[T] paths) (at <784177d30daf4cbc97a28bc9f0f49829>:0)
    Manager.TryLoadActiveMods () (at <784177d30daf4cbc97a28bc9f0f49829>:0)
    Manager.GenerateNewWorld (System.Int32 seed, UnityEngine.Texture2D heightmap) (at <784177d30daf4cbc97a28bc9f0f49829>:0)
    Manager+<>c__DisplayClass238_0.<GenerateNewWorldAsync>b__1 (System.Object state) (at <784177d30daf4cbc97a28bc9f0f49829>:0)
    Rethrow as Exception: Unhandled exception in GenerateNewWorld with seed: 1505703510
    Manager+<>c__DisplayClass238_1.<GenerateNewWorldAsync>b__2 () (at <784177d30daf4cbc97a28bc9f0f49829>:0)
    ManagerTask.Execute () (at <784177d30daf4cbc97a28bc9f0f49829>:0)
    Manager.ExecuteNextTask () (at <784177d30daf4cbc97a28bc9f0f49829>:0)
    Manager.ExecuteTasks (System.Int32 count) (at <784177d30daf4cbc97a28bc9f0f49829>:0)
    StartGuiManagerScript.Update () (at <784177d30daf4cbc97a28bc9f0f49829>:0)