That worked, thank you! :D
Looking forward to trying out the new stuff!
Any shot at getting a traditional town based tileset?
You can kinda create towns with all the sets you've released thus far, but it feels like you have to make a lot of compromises and they don't really fit so well.
It could also just be that I'm using the tiles in an unintended way, too. Seems like they work best when using them to make a one-screen (or close to it) map, rather than something larger.
Hey Ramza,
Following the documentation and putting blkrt in custom parameters just shows nothing on status screens and throws an error in the equip scene: "user.getBlockRate is not a function."
Edit: I didn't change anything other than the filename for the plugin back to the default naming and now it works. Unsure if that would actually cause it, but seems to be working now so whogaf :D
Separately: Is there any chance at getting this plugin to display the icon for whatever shield is equipped over the actor during battle either in place of, or in conjunction with the block animation?
Glad to see the series continue, but so far this is one of the least impressive of the bunch. I bought it anyway to support your work, but I feel like these animations are quite short and less spectacular in general when compared to previous animations.
This is not to say that they are bad animations, because they are definitely not. They just don't feel up to the same level as your previous work.
Still looking forward to the rest of the elements!