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stratospheric

16
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9
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A member registered Jul 05, 2021

Recent community posts

I like the game, I hope I found all the secrets I tried looking into the files. I've probably found none of the secrets since every cool thing I found was necessary to complete the game. You can keep your secrets :)

I remember playing this game months ago and remember it ending in less than 2 minutes, so revisiting was pleasantly surprised when it lasted much longer and got to see more of this guy, Mia and things with Naomi which I didn't see before

Can you post this to your Newgrounds?

I played this game last year in September and had a good time, when I was getting back at the HPS1 Spectral Mall games I hadn't tried this year I replayed the game again. Photographing 18/20 of the critters and later even spent a long time deciphering all the messages of those body parts, and I gotta say good job. Good game

you will hate this if you've played minesweeper, good game if your'e a loser NERD who's just started out

they gotta add expert mode to this

camera keeps bobbing up whatever i do, makes this a very stressful experience when i'm constantly shifting the camera down sorry

pls add Albanian thank you!!!

tip: press the numbers 1 through 7, you won't regret it >:)

are there only 3 tabs atm? if so still cool, hope it gets more

very cool atmospheric submarine simulator, love the tension the rigid tasks provide under the apparent pressure, wish it's explored and built upon more

grandad?

i like it a lot! i really want more stuff like this

Really good game with lots of potential! Just that I encountered a bug where it didn't count me taking the red route on mt. tree and blocked me from taking that route again and stamping it, thus softlocking me out of that third upgrade.... bummer

I'll be waiting for it!!!

fantastic art!!!

Though I like the concept of ps1 style graphics intermixing with deep sea horror, this game had too many shortcomings for me to actually like it. My main complaints is that the horror/terror element is way too underplayed, and that gameplay can often feel like a chore. The main threat which is running out of oxygen goes from slightly annoying to pretty non existent very quickly, and the other threat which is wildlife consist of only one creature which appears from shore level to the depths, is particularly rare and take like 6 hits to kill you, making it also a non problem. Even when you succumb to these threats the very exponential way in which you gain credits also makes the death penalty of like 25% a non problem too. So what you're left with is a janky mining simulator in which you're forced to be anchored back to base every few seconds so you can buy more upgrades so you can go deeper to get better minerals (and only that, since there's absolutely nothing else in the depths) so you can finally get off this planet.

On some more positive thoughts: the graphic style, the very concept of this game and the start of the game telling you you're stuck in this planet to do slave labor for a megacorporation I really liked. I definitely understand that it's very hard to make a cohesive and even functional game in the span of just 3 days as a one man army, but I still wanted to get my thoughts out on this game as I really do think this has potential and would love to see it make more progress and develop more in the future.

(also how am i even supposed to find the kraken secret through just coordinates when i have 0 ways to use these coordinates in anyway like come on man :(