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Strandedinthenight

10
Posts
A member registered Jun 23, 2025 · View creator page →

Creator of

Recent community posts

Let's have a family 🫃

Abdullah33 and NitroBuilder101 really killed this one I think

Waiting for my pre order bonus on steam release!!

MUCH APPRECIATION FOR BEING THE TURBOEST PLAYER IN THIS COMMENT SECTION

TURBO

Yep, the art style was definitely inspired by Tron!

Thanks a lot, glad you enjoyed it :)

Thanks for the feedback!
This is intended idea, you have to either kill enemies as they spawn 1 by 1 rapidly or isolate them with a stun, otherwise they overwhelm you. If not for that, the game would be just about mindless circle strafing.
The game also designed to be fair in that sense - enemies never spawn in one huge group (3 is the most which is the highest amount you can loop in a single go), and also even in case you messed up there's always a way to outplay mechanically with the hitbox of main character being very small and also enemies can't get too close to each other, always leaving room to strafe between them :)

Thanks for your kind words!
Yep, our composer is insane, he also did the entire code of smooth song switching between the levels on his own last moments before submission were closed.
And yep, for the entirety of this jam I was exclusively making these levels with controller in my hands so the game is balanced around it.

Thanks for the feedback :)
I wanted all of the levels to be hand crafted and there's a limit to how many of them we could do visuals for, and between more simple levels and the game being more action packed I chose the second. But yes, the game is hard.

Thank you for the feedback! The trail length was balanced so that you can't just circle strafe around big group of enemies. You have to kill them quickly one by one when they spawn OR separate them with the stun from your shot. Other than that note that enemies DO brake your trail when they step on it so there's even more emphasis on playing strategically.