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StrainAdmin

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A member registered 81 days ago · View creator page →

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I'm thinking of the first non lore /"lore" book to have like 5 different settings. Each in a different genre. To showcase the games flexibility. And then afterwards bring out books that have like "lore modules " with each time a example one shot. But to make them all stand alones. You could have connections but thar shouldnt be the main focus.

I Agree, that's why I haven't committed to a setting yet. I was thinking of modules in different settings. Keeping it flexible.

The setting is open ended at the moment. Except for the lore regarding bursting( that would be for another devlog)

It's a system that can be used in any situation. A lore book is something i'm still debating.

On the one hand not committing makes it open ended let the players fully decide.

On the other hand I have enough to create a world if I want to. 

At the same time I was also playing with the idea that if I can get enough following it could be interesting concept to make it a joint endeavor. writing the lore with the players and GM's making it canon somehow. 

I'm open to suggestions.