Transparency and double side have been moved to global material settings where you can apply to multiple materials at once. Can you elaborate on the camera issue?
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Yes that is a known issue and we still don't have a fix yet. This seems to be a connectivity issue.
Please note that some of the components the Mix version relies on are still experimental so often times there's not much we can do about those defects. Like UI covering pointer ray and this connectivity problem...
The best option is to use the screen record feature of your phone. Unity can't record videos. What we are doing in the Creator edition is to render sequence of images and then you'll have to convert them into video in a video editing software. That is only practical on a PC so we don't have a plan to port this feature to Android.
You can try the direct drive mode if you are playing VMD motion on PMX models. This is in the "Motion Settings" in the actor menu.
Also you can find in the "Troubleshooting" settings there are options to do "Twist correction", this can reduce twisting of the arms. This depends on the motion and the actor so there is no one-size-fit-all solution. You just need to try these settings and find the best configuration that works for the model and the motion you selected.
For the AI service, you need to supply your own OpenAI API key or enter the URL of a working text gen service. Have a read here: https://vrstormlab.com/dancexr/ai_chat#ai-services
Not sure what's the deal with the black areas though, are you able to get rid of it by turning off AO?
Go to the product page https://stormlab.itch.io/dancexr-quest and scroll down to the "download demo" section and you'll find it.
If there's a problem with transparent background, try this https://vrstormlab.com/dancexr/faq#sky-sphere-from-stage-models-look-strange-the...
The hair settings have a new toggle that says "Transparent Prepass", you can also turn it off and see if works better.
You can download the 1.4.1 HD build from here: https://vrstormlab.com/dancexr/download