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Stims24

5
Posts
A member registered Jul 09, 2023

Recent community posts

Neat idea and little game!
It gets chaotic near the end, I love it!

Maybe adding some powerups would be fun? Or the ability to shoot a pellet yourself, but with the catch that can also destroy blocks?

With a little more animation this could be golden little game!

This game fits the rule really well!

My biggest gripe with it is with the goal of the game, it seems a bit odd to me. The point now is to kill all the players, which seems obvious at first thought. But the whole point is that your playing as the dungeon master, and the goal of a dungeon master is to make the game fun. So a system where you need to get the heroes through the level with a challenge seems like a better idea to me. 
Just a lose idea: maybe the player has a select group of enemies it needs to place down, but not with the intent of killing the players but making it so they can defeat them all and reach the exit?

But still neat little game!

(1 edit)

The game looks really good! Its a nice esthetic (apart from the targets just disappearing when shot, but time limitations i get it).
But I don't really get how it fits into the theme of role reversal? Your shooting the ship but the twist is you need to fix it via hints? That just seems like a extra mechanic and less of a role reversal. Maybe if some other ''thing'' was shooting and you job was to fix the ship it would have made more sense?

The idea of this game is really fun!
But the execution is something left to be desired.
-Camera's facing in the wall
-Clunky and slow feeling movement

I would suggest maybe upping the movement speed
Also adding a minimap with where the camera's are located and the player is located would be really good. Also adding the ability to draw/mark on that map could be nice?

With some more time and polish this game could be great I think!

Really fun game! The movement, art and sound where all really polished. The idea is also really fun. Good job!