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steven1022

74
Posts
2
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14
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A member registered Jan 14, 2020

Recent community posts

What game engine is it using?

Looks like it, AI is getting pretty good with Pixel art!

You should do the non super version together!

Just another feedback! I would keep the effects in general on a separate layer. 

I personally do my effects through a particle system or instantiated prefab so enabling that work flow will widen your audience. This applies to the whoosh on archers or an impact visuals on melee (like the were bear slam). It also applies to the red blink (I tween these). I would keep them, just sorting them out to a layer in Aseprite for a quick hide would go along way for some devs. This might be considered a more modern dev workflow vs static sprites doing all the work. When they aren't on their own layer and they overlap the sprite it's a pain to pull apart, almost enough to avoid using the sprites unless you plan to fully commit to that style alone. This would be the difference in my being a 'bought every pack' person vs a 'big fan that doesn't buy anything' person.

I think your stuff is great, I wouldn't go too far out of your way on my opinions if your vision is set but I like it so much I thought I might over share my feedback. Good luck! I am sure this series will do great.

https://lyaseek.itch.io/minifvillagers

check out how this guy offers his Aseprite file pre tagged. It’s optimal in this space if your interested in seeing how one of the best, imo, does it. A lot of potential in packs of this quality in volume!

Are you using Aseprite?

I feel like most developers approach this by using the pivot point or a custom additional pivot point, having enough space to make sure all frames fit is more important.

No animations within the alchemy room decorations, is that correct?

Way better. This watermark way is the way I see other artists with successful character collections do it.

That skew is heavy lol, strong overcorrection to the stealing comment. A middle ground that is easier on the eyes. Just my 2.50 cents. Cool art.

A nice gloss or sheen animation on the orb when it's full would go a long way if you ever revisit an update!

Jumped in and bought, these are great. If you ever revisit for an update a potion in the same style as mana gems animation would be a great add. Potion uses/charges being the use case!

Agree to disagree? I just think a block should allow all content to be hidden per the purpose.

Ignoring a developer you don't want to see is not overkill. It's the desired outcome for better or worse.

Yes, I did mean explicit as in adult and the point was if the author does not list it properly it won't matter. Same point for tags. Having a proper block system would encourage proper listing in more than just that area or you are open to more people blocking you out completely. It helps self moderate.

I'll check out your script, I appreciate you sharing! My idea here is simply that a block should be wider and hide more. That's all. Maybe blocks could have a few settings if it's ever actioned.

I don't think it needs to be overcomplicated, it's simply a needed function. I don't see a "I have already seen this" button only for recommendations as a solution.  If someone posts 30 x explicit assets I should be able to choose to block them from my view. It's an oversight that blocking does not also hide that persons content. It would encourage better behavior anyways. If I could easily filter out AI generated art or explicit material maybe you could argue another direction but that would hinge on proper listing anyways.

This sounds great - I will check it out. I actually posted because my recommendations were almost exclusively AI icons from people I had blocked haha.

Thanks

I’m getting tired of the AI overload junk asset listings. I block the seller thinking it’s a solution but I continue to see all of the packs of 3000 AI icons. Please make a block include hiding those users listings! Simple solution.

we need a potions version! This is very hard to find by search, I would make your tags include like "healthbar" and "animated" and "statusbar" at minimum.

These look really good, good deal too!

Use card, not PayPal 

how many characters/monsters do you anticipate this collection will grow to? Will it be a series with 100s and multiple packs to buy or end at 15/20?

Hard to tell what’s in this pack or the quality. Is it animated? Is it AI generated? Seems very blurry.

Why not leave a link?

what model and prompt are you using?

I think your animations are good and show a ton of promise. Very cool packs.

Your recommendation is valid, I will just add the other death frame together myself! 

Hey, love the packs. Will you be improving animations at all or do you consider them complete as is? I see death animation is a single frame. Also see that the mounted death character is just the mount dead.

Just curious if animation will be a focus for you!

I also think 4 animations is 1 quality step short of a great pack. 6 frame would be much more polished. I would pay more for slightly higher quality transitions even!

Does this come with 48 different unique monsters or does that include color variants? Verbiage is the same but one of the individual packs says 24 but you find out it’s 6 unique, after purchase, and additional colors. Same question on the 30 heroes?

The weather and atmosphere in the demo images is nice!

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Are animation example for hands, swords, bows, guns included? And can you place any character on mount?

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https://lyaseek.itch.io/ here is aforementioned style. Do you think style/animations will be similar? Any estimate on timing? I’d like to make a game with these!

if these were animated in minifolks style I would buy! 

I would love one that is more Fantasy than Modern. Shopping carts don't really work in Azeroth :P

Seems to be missing a finger tap icon and a premium shop icon. Cart doesn't really fit fantasy theme. Just adding feedback as it's the reason I couldn't use!

Does it have a shop icon?

what size? It would be cool if the cliffs worked with grass sets

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Sure! Definitely would help to understand what the pack has! I am more interested in the terrains and transitions though.

I agree, I am interested but too little visibility to roll the dice on 8 dollars!

A bit misleading to say 24 monsters without mentioning 18 are recolors of the 6 unique monsters. Still a good deal, the fire head is cool - reminds me of SRS. A bit misleading though,

I agree that the jump doesn't look super natural in use. +1 to a proper running jump transition!