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stevehatherley

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A member registered Dec 22, 2020 · View creator page →

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I've now updated the post on my blog. Happy to revise it again if I've misunderstood.

Hi Rei,

Always happy to have that sort of conversation!

Am I right in thinking that the difference between QPPs and romantic partnerships  is that QPPs (and platonic relationships generally) don't include physical intimacy? But are they otherwise similar ?

If so, it may be just a matter of terminology. Call the rules "Falling in love" and change references to   "romance tasks " to "heart tasks"? 

If so (and I welcome your feedback), I would change the first couple of paragraphs to:

Falling in love

These are the optional rules for falling in love, whether romantically or platonically.

Setup

First, decide whether you want your character to fall in love and how flexible you want to be. Get a pen/sticker from the GM desk and mark your name badge as follows:

  • No heart: I don't want to fall in love.
  • Black heart: I want to fall in love (heterosexual).
  • Pink heart: I want to fall in love (queer).
  • Gold heart: I want to fall in love (any).

If you don't want to fall in love, you need to read no further.

And so on...

As an alternative, in Tombstone, we created "Pardner" rules, which are effectively platonic relationships.

Let me know  .

steve

Thanks Rei! I'm  glad you enjoyed the game, and I hope you like All Flesh is Grass. 

I've also published The Fallen, a free Desk 17 investigation. Get it here.