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VeryPeachy

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A member registered May 25, 2023 · View creator page →

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Hi [your_name_here]. You have to check out this game. It's the most innovative platformer I've played in years.

Hey yall!

Essentially I have a little team going with an artist, composer, and I. The artist has a job, so he can only work after his job, so for the game to be completed in about a year, year and a half's time. So, I come here looking for a second artist / animator to help us out! You can be more than an animator as well, being a collaborator with everyone else, crafting the story, making superheroes, level design, etc. Whatever floats your boat. We are doing this out of passion, with a side incentive for pay, so this is a revshare project. 

Anyways, onwards to the actual game!

Welcome to 1st Issue (Logo lovingly made by the artist), an Action RPG trying to poke fun at and appreciate superheroes and comic culture.


Gameplay

The core gameplay is a combo-driven ARPG, where you can mix and match superpowers to create your ideal superhero. Fight against multiple villians, some quirky and others more serious. Work with mentors to learn new powers, and beat up those who oppose your heroic quest!


Story

Beacon, the most powerful superhero in the world, has successfully imprisoned every single villain, with the help of The Alliance of Heroes. With that, Beacon decided to leave earth to help other planets in need. In her absence, her rival Percival Powers breaks out every single villian. Everything goes to chaos, as the MC of the game has to put on the suit and take care of Beacon's rouge gallery.

Meanwhile, Night Lurker, Beacon's partner, is dealing with the reality of the chaos of when every villain is let loose, in a more serious and grounded subplot.

(Also, each Mentor has their own story! Think of it like a C plot that you unlock whenever you return to the hub to gain new powers, buy weapons, etc. Mentors are the other superheroes in this world. We've come up with some fun ones, but you can help us design more!)


Artstyle

You can kinda see the artstyle that we have for the game below, at least how characters will look. What we have planned is that when the game is serious, then it looks like a comic from the 80's - 90's (Think Watchmen). When gameplay is happening, or when something more goofy is happening, it's pixel art.

What we got so far

This is what we have so far. The UI is not done at all, let me clear. Very placeholder-ish. Alongside this doesn't show the animations we have. We've just been working a lot on game feel, getting basic animations made with our little rainbow guy, and coming up with the game in a GGD! And you can be a part of this too!

Hey, you! Are you interested??

If you are, then we would love to have you!! To contact me, please dm .verypeachy on discord. (The dot at the front is important.)

Thanks a lot for looking at this! Have a nice day!

Hey y’all, I’m VeryPeachy (Or known as Sobbleboi323 sometimes), and I’m an RPGMaker developer + amateur artist looking for a second artist for a project I’m just starting. I want this to be a collaboration between two people, as past projects I’ve been the lead, and I felt like I needed some support when it comes to coming up with ideas for specific events, level design, etc. I’m looking for pixels artists, as I also make pixel art so it would be easier to split the workload. (I must say, I’m not the best artist of all time, but I can totally draw props for smaller stuff.)

I should say that I’m a broke student, so unfortunately I must resort to Revshare. I know there is usually a lot of concern around joining a Revshare project, but I can assure you that I’m very dedicated to my craft, and I hope you are too!

I came up with a general concept of a mostly satirical game about Superheroes, on the smaller scope of about 6 - 10 hours of gameplay. My main inspiration is Felvidek for that kind of vibe. I really want to do something akin to an action rpg, as my last project was a turn based RPG, so I’m kind of burnt out with that genre.

Here’s a “GGD” I drafted up that goes a bit more in depth if this sounds somewhat interesting: (It also has some of my art!) https://docs.google.com/document/d/1a2dK_C08LieH65gtQDYVSNEQFQiTrBG_dZ7D0M98hKg/edit?tab=t.0 

And here’s my portfolio, it’s mostly my goofy game jams, and then my last project, Winterbourne. I would highly suggest checking that out to see the full extent of my skills, although that is an old demo from about 6 months ago. Many placeholders will be there. https://spencerrc.itch.io/ 

Thanks for taking the time to look at this post, and if you want to join this collaboration and make a game in around a year, just DM me or reply to this! I really wish I could pay someone, y’know, it’s expensive for talent. (DM me @ thatonegamedev_23 on discord if you want to do that, it's my alt account)

I really hope ya make this a full game! I had quite a fun time with it, and the combat was difficult but super meaty. Loved it!

Might as well throw in Winterborne, which is a bit more than a year into development right now, steam page is coming soon, and will probably be done within a year or so. It's a Nordic Inspired soulslike turn-based RPG (A lot to unpack there I know). Our artist (https://www.artstation.com/artwork/vbZP4a) has been amazing, but is looking for some support on the honestly massive to-do list for wrapping up the demo, and we've been looking for a second artist with a similar style to yours. (Other people's portfolios: Composer: https://www.dimitrioskmusic.com/ and I: https://spencerrc.itch.io/). It's a lot of technical art, but after we finish up Act 1 / the demo (3 Acts in total) you really get to do whatever you want art wise. We can promise you Revshare and a finished game to slap your name on. (Also I wouldn't mind the help with story / characters, and beta testers are always in need! Ya get practically total creative control over what you make if that helps) So, if you're somewhat interested, just let me know! Here's the game to download if you do care: https://spencerrc.itch.io/winterborne. I hope you find the project that fits for you, and it's completely fine if this isn't the project! Have a great day!

[This is Revshare! We're more than a year into development. You get 1/5 of the game's profit, portfolio work ofc, and you get creative freedom on like, everything you make.]


Pretend this is in a steryotypical announcer's voice

HEY YOU!!! YES, YOU!!!! DO YOU LIKE HARD RPG'S??? HAND-DRAWN ART???? ENTERING A PROJECT MORE THAN 1 YEAR IN DEVELOPMENT WHILE STILL HAVING TONS OF INFLUENCE OVER HOW THE GAME IS MADE????? 

BOY (Or girl or none of the above)DO I HAVE THE JOB FOR YOU!!! 

Alrighty - here's the groups portfolio:

 One Amazing Artist!! (https://www.artstation.com/artwork/vbZP4a) (You can check out the art tagged for Winterborne to see how cool and awesome our game looks) 

One Fantastic Composer!! (https://www.dimitrioskmusic.com/

One Stupendous Game Designer / Writer!! (https://spencerrc.itch.io/) (Winterborne is actually here!)

One (Oh god I ran out of adjectives) Level Designer!! (No portfolio)

Just need one more artist.... (The game is more serious than I am. The way I'm writing here is mostly for my entertainement.)

Anyways, the game is set in a 1920's Steampunk Norway, while Ragnarok takes place. It's up to Melanie Bjerke, the Winterborne, to go and save it. However, as you get further into your quest, you start to question whether the gods are morally correct. And if you were being used in the process... It's a Soulslike Turn-Based RPG that is a decently hard game. I would suggest you download the game here to play it for yourself! (No mac or web support folks, sorry) https://spencerrc.itch.io/winterborne (WARNING!!!: This is a beta. Tons of placeholders. The sprite for one of the characters is just used as a stand-in for bosses (The githyanki woman). It may softlock or crash. Still working on all that and more) 

We're looking for an artist who can have a somewhat similiar artstyle to Jameel, our first artist. Doesn't need to be exact ofc. Just trying to keep the style somewhat consistent. 

How to contact, if interested: Just DM me on discord, or reply to this!. (.verypeachy on discord) A portfolio would be appreciated. Or just ask me questions about the game. Or my cat. idc 

Have a nice day! Thanks a ton for taking the time to look at this silly lil' post.

Lepin Man flies high in heaven, before eventually being called back down to earth to help darth blue do his taxes

https://itch.io/jam/mini-jam-188-mystery/rate/3699115


there’s a gay dinosaur in this game, if that isn’t a reason to play idk what is

That’s the best way to describe it lol

Thanks a ton lol, glad ya enjoyed it!

The artstyle was honestly just me messing around in aseprite trying to make the worst looking faces I could, and somehow they became the most expressive.

Oh and the gay dinosaur came to me in a dream

Hey, we all gotta start somewhere! I wish you the best of luck on your game dev journey :)

This is the unintentionally funniest game I've ever played


I poopoo peepee my pants.

Thanks! The button does get better - don't worry. He just has some stuff to work through.

thanks! I knew many other people were going for one button gameplay, so I just came up with the weirdest possible concept I could think of

Ay thanks! Wasn’t expecting the host of the game jam to comment - thanks for making this jam!

Thanks! I appreciate the compliment!

Cute little game, very solid for a first game! Good job!

The bard may perform in the dark, but in his soul he is playing in front of an audience of millions.


(I'll probably release a patch fixing some bugs in a day or so, the monk and bard are the most technical and thus the most buggy. Thanks for playing!)

Thanks!

https://spencerrc.itch.io/igniss-escape

This is mine, I'll rate yours now

https://itch.io/jam/polymarsxspeedjam/rate/2863875

I'll rate yours as well

Glad you enjoyed the game, and gave feedback! I'll be sure to give feedback and rate your game :)

thank you!

https://spencerrc.itch.io/igniss-escape

here’s mine. Enjoy!

https://spencerrc.itch.io/igniss-escape

that’s a really solid time! Good job!

I personally used RPGMaker (As it was a fun challenge for myself) (Also shameless plug here play my game), and I was just wondering what game engines you all used, I think it would be neat to see the varying answers.