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StellarBeanie

19
Posts
1
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A member registered Sep 11, 2024 · View creator page →

Creator of

Recent community posts

Thank you for your feedback! I know about the lack of animations and un-beginner friendly nature are a problem, as well as the lack of visual and auditory cues, but I simply ran out of time. I will continue development after the jam and will be fixing those issues.

You draw up to three cards at the beginning of your turn, but I need to say that in-game. Thanks for pointing that out.

As for the bot, it was one of the last features I added, and ended up being pretty buggy, sometimes trying to move a pile that it can't move indefinitely.

Fun game. It is very hard, but I like a good challenge. It may be a little buggy now, but I'm sure you'll fix it at some point. Good job! :D

This is a super fun game! really creative, good job! I got to the finale. 

one thing, the upgrades, though you can buy them at any point, always seem to end up at the same numbers because some enemies require certain upgrades to be beaten.

Simple. funny. perfect. A little buggy though, I managed to both catch and not catch a rock at the same time

it was quite a fun game and a funny take on the theme. good job! :D

I think that this game was a great take on the "loop" theme. really creative, really fun. :D

I like it! it is quite cute and fun. 

Great game, I like the puzzle and planning aspect that most alchemy games lack. Good job with the art as well, it looks very good.

This game's funny, well coded, and has great animations. Good job! :D

Well coded, good art and BGM, it was a good challenge and quite fun!

It was a great game, I loved the progression and upgrades! However, a rogue bug turned my game window into a blank gray screen.

He do be runnin

Very good game, a bit on the hard side but that's kinda what I like

It was a fun, well built game, and really creative. But I found it annoying to have to get back to the same spot every time I used my sushi powers. It would be cool if the player could set their spawn or get checkpoints every half-level so it doesn't feel so tedious. Other than that though, it was great!

Fun lil platformer. Excellent penguin sprite.

That password... it reminds me of a disaster, and when I type it in then the clock tower falls...

... 

 It was a very fun and creative puzzle. Good job with the art, but there needs to be a way to turn down the lose sound to match that of the BGM

It's a masterpiece! It is quite fun and I like both the puzzle and skill aspects of the game.

All in all, its pretty fun. the enemies got too easy too quickly though. I am also struggling to see how the "loop" theme was implemented.

Very fun! Lv3 is kinda a test of patience but the others are quite fun and strategic