i didn't really get why everyone was so into this game, but since the update I started to understand. Just managed to make a build where I beat the master without taking damage and it was great.
Steffer03
Recent community posts
Once you get through the beginning part it is a fun game to check up on from time to time. I do have another suggestion: add another thing to do with influence, as soon as you have a full party it becomes useless but the shadow market upgrades all boost influence gain, even though you can't use it. (unless I'm wrong and those dice also boost party strength)
Hey this game is great. died at the second enemy the first round but kept getting farther and farther as i learned. I did find one little error: If I use a targeted ability but then go to see the stats of the enemies while targeting, the mana gets spend but I think the abilities effect doesn't trigger
Great game but I do have one question.
is wizard supposed to be so underpowered? wizard's upcoming ability better be strong if not. (I was thinking wizard should be able to get one temporary effect every turn like: have an ac boost of +4 for one turn or to get +2 on his rolls this turn, maybe even special wizard items that change the effects, but that's just a suggestion.)
Looking forward to what this game will bring next
fun game! I do have a few notes: first I would make an option to speed up/skip the walk at the start of battle. secondly I feel like confusion isn't that strong and also I got stuck after getting confusion while everyone was already confused, so I had no target and couldn't do anything. keep up the good work, I liked it a lot.