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SteffenJoergensen

47
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2
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A member registered Oct 19, 2023 · View creator page →

Creator of

Recent community posts

Thank you! Nah, it was more to show off different types of events.

I agree. The visual feedback when hovering the events wasn't enough. Thanks for the kind words!

I appreciate it!

Thank you a bunch for giving it a good try! "Seems like not every round is winnable" - yeah, that's exactly it. Sometimes the random events simply make you lose, or the first event takes away the teleporter. With more time I probably could've given the player more agency.

Gotcha! Thanks for the kind words <3

Thanks alot! The music is a banger - thanks to David Renda.

Thank you so much! The hovers only happen for one of the 3 occuring events, but they might've bugged out completely for you :)

I appreciate it! Yeah, I wanted to do some sort of tutorial, but ran out of time.

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Thank you so much for the kind words! I'm so glad people liked the concept. I'm very flattered.

Very kind of you to say! Obviously I would've liked to have even more abilities and monster types, but hey.. time constraints and all ;)

Thank you very much! Can't wait to check out your entry, looks very pleasing.

Thanks a bunch!

Haha, I can definitely see how that could be a game! It gets really tricky when the protagonist begins pushing the balloons around in their sleep while you try and remember, lol.

Thank you! I see, probably should've made some sort of visual clue for that :)

Thank you so much! Noted, the abilities were probably rushed a bit - at least in terms of visual clarity. The encouragement from you alone helps me recover ;)

I'm feeling horrible - but your kind words help! ;) Ya, I didn't exactly know how to relay the fact, that the character couldn't be controlled. Also, thanks for the feedback regarding using the abilities. This is definitely a learning experience.

Thank you so much! One pops half of the balloons, the other hints at where the nails are ;)

Awesome! Yeah, I decided to tone it down for this jam. Calm game is exactly what I went for.

Cool graphics! I didn't manage to find my friend 'Mr. TwoNuts', but I got eaten by zombies a few times ;)

Nah, that's on me. Great job with the game :)

You made me redownload and play till 'Playground'.. and then M does nothing. I feel betrayed. Lol.

Cool innovation regarding the magnets! Feels good to play. Great job.

Amazing, thanks alot! The "fish" coming off the magnet was an intended feature - the glitchy string just amplifies it, haha. Especially during the Film Noir theme you gotta be REALLY careful. Thanks again!

I gave up beating 'Playground' - that's on me though. Game is great!

This is awesome! I love everything about it. Movement is silky smooth.

Means alot, thanks!

Haha, glad you liked it! Thank you.

Yeah, I had that happen 2-3 times during development, but I couldn't reproduce it at will, which made it hard to fix. Thanks for the kind words!

My personal favorite. Great job!

Haha, exactly! It definitely slows the game down quite a bit, which doesn't hurt. Thank you for the kind words.

Thank you so much!

Thank you so much!

Glad you liked it! Yeah, I went with quirky interpretation of "Out of Time". All of the sudden you're back in time.. magnet fishing.. in the 1950s, lol.

Thank you!

I ran out like 10 times on level 1, lol. Great job! Definitely has some uniqueness to it.

Graphics are awesome! Audio is good. I loved throwing the coins. Great job!

I got 3 <null>'s to choose from :D I'm digging the concept though. The star effect is great.

I must've spent 10 minutes on just the first spider ;) Cool graphics, could use some sounds. Great job!

Cool! I'm diggin' the graphics. Nice idea with the magnet as well.