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Stefano_Gaming

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A member registered Apr 12, 2021 · View creator page →

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Thank you so much for playing! I'm so glad you liked it😄

(Also just a heads up, there is a full version of the game available to download here for free too)

Thank you so much! 🤩
I'm so glad you enjoyed it! That really means so much to me🥹

Thank you so much! That made my day to read and I'm so happy to hear you enjoyed it🥹🎉

Thank you so much! I really appreciate you taking the time to replay it again, that really means a lot to me and I'm so happy you enjoyed it😄

Yeah I definitely do need to work on/fix the movement for the creature so it gets stuck less often😅

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Did it just happen one time or was it consistently killing you in lockers with the flashlight off?
(Also just checking that you're 100% sure it was off and that the light of it didn't just blend into one of the celling lights or like you mis clicked one of the walking keys and got out of the locker?)

Sorry if I'm nagging a bunch about that I am just very perplexed on how that could have possibly happened🤣

I really appreciate the feedback and I'm glad you still had fun😁

You're all good, I actually was mostly using this jam as a learning experience to test procedural walking and ragdolls for the first time since I've never done it before lol😄

I think if I had more time I could've smoothed it out a bit but sadly I'll have to wait until after the jam to make a more polished full version😅

Thank you! I'm glad you liked it😁

Sorry to hear about your encounter with the monster, usually it shouldn't camp and if it gets stuck it shouldn't be for very long. As for the locker I'm not sure since it is quite literally impossible code wise for it to kill you while you're in a locker with your flashlight off...

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Awesome! Thank you so much😁🎉

Thank you so much! I'm so glad you liked it😁
Sadly the creature camping is a bug that needs to be fixed, most of the time it should just run past. However it tends to get stuck a lil bit😅

(Lore Spoiler)
The name on the tombstone is the player's brother. This connection can be made through some of the notes throughout the asylum. Most notably the one in the medical wing where it contains a note with info on the player😄👍

Ohhhh gotcha lol, thanks again😁

Thank you so much! I'm glad you liked it😄
(Tho the inspiration mentioned in the video is off, this game was more inspired by games such as Silent Hill. I have no idea what Lone Survivor is lol)

Thank you! I always put my heart and soul into my games and it makes me so happy to know that it's noticeable🥹

Thank you so much! I'm so glad you liked it, it took so long to set that up lol😄

Thank you so much! That is so kind and really means so much to me, I greatly appreciate it🥹

Beautiful game! I love the visuals and it was really spooky😁

Thank you so much! I'm so happy you loved it😁

Thank you so much! I'm really glad you like it😄
Originally I was going to make the art for when you looked through the bars and for other inspects, but sadly had to cut it due to time restraints😞

(However I'll likely do that in an updated version after the jam)

Thank you so much! I'm so glad you liked it😄
Also yep the animations were procedural and I actually used this game as a learning experience for that feature specifically, since I've never done that or ragdolls before😁

Unbelievably high quality in all aspects as always! Great work😁

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I love the visuals and atmosphere so much! I got startled so much when he slammed the gun on the table, really added to the tension! Great Job!😄

Thank you so muchhhh! I'm so happy you loved it🤩

Thank you so much, I'm so glad you liked it 😄

Thank you so much! I'm so glad you enjoyed it😁

Really tapped into my thalassophobia, amazing visuals and atmosphere! Great Job!😄

Thank you so much! I'm so glad you liked it, and you're also the first person to mention that lil detail😁

Thank you!🤩
It makes me so happy to hear you enjoy my games so much!🥹

Gotcha lol, Congrats on getting both endings😁

I'm glad you liked it!😄
The monster only takes one shot to kill, you might have just aimed a lil too far up or down lol. I'd recommend walking toward it until the screen effects start, and then wait for it to come to you while you steady your aim👍

Great game! I really enjoyed the contrast between the bright colorful visuals and the darker tone of the game😄

Thank you so much! I'm so happy you enjoyed it😁

Hmmmm, I'll try to look into that a bit then😁👍

Thank you so much! I'm glad you liked it😁

I'm glad you liked it!
Also you get the good ending for not killing the monster lol. As for the flashlight did you have the brightness set to the increased one? I'd recommend playing on the default or dark mode brightness to really see the value in the flashlight👍

I'm glad you liked it😄
The monster can pull you out of lockers if your flashlight is still on inside it👍(it can see the light lol)

I'm so glad you liked it!😁

I'll get to fixing that bug lol, and I'll likely add running in the full version👍

Thank you so much! That is so kind and really means so much to me🥹

Also for the flickering lights I will definitely be making it less frequent in the full version as well as adding/changing a lot of new things too as per the great feedback I've been getting😁

I'm so happy to hear that! Thank you so much😁