i love the vibe, the eyes that follow you are super creepy, and i like the shadow over the screen. it might be good to indicate to the player somehow that the black bars inbetween each section are a safe space and not a wall you can't pass through
steakteeth
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i really enjoy the writing style, and how attempting to be a better person makes the game slap you in the face and force you to go with the less positive choices in the beginning, its funny. reminds me of the stanley parables narrator kinda! the color coded text dialogue great, my one suggestion is maybe make jones' color a bit more contrasting with the background? the cliffhanger made me excited to see what mickey needs to steal, and id love to see what she looks like
- all the style aspects of it are super cool!!! and how you have to wait for new options to appear sometimes
- however when youre just waiting for the rest of the text to appear so you can move on in any way, sometimes the wait time feels a bit long
- its really cool how the game remembers you playing it
- very cute! i love that you can name the cat i think thats very impressive, and how some options are blocked off at first, like you have to feed the cat before playing (i named him potato)
- some art of the cat would be super cute!!
- i think you need to enable the fullscreen button? bc when i run the game it immediately goes fullscreen and i cant hit escape to exit fullscreen
- the writing is great it makes me anxious (in a good way)
- theres SO much to explore thats awesome! a lot of replayability, but it might get confusing at times with the many options
- i got some error texts, and at some point where it gives me the option to hide or run i wanted to click hide, but i think both options were accidentally linked together and it made me run when i clicked hide