This is truly a masterpiece! I've only collected one ending so far (Greed beats charity - what can I say, I had to collect that frog!) and I look forward to trying again to get them all. I'm really enjoying exploring the Asylum and figuring out how to help the ghosts. The design and layout of the game is fantastic too. Great job!
StarryMountainClimber
Creator of
Recent community posts
I always like when games teach me things about different culture and folklores, and I really enjoyed your game! It's suspenseful but cozy at the same time, and the details about Celtic folklore are interwoven nicely rather than info-dumped.
The layout and design of your game is really fitting and effective. I enjoying playing it multiple times to see how the different choices affected gameplay.
I always like when games teach me things about different culture and folklores, and I really enjoyed your game! It's suspenseful but cozy at the same time, and the details about Celtic folklore are interwoven nicely rather than info-dumped.
The layout and design of your game is really fitting and effective. I enjoying playing it multiple times to see how the different choices affected gameplay.
Very fun to play, I liked the uncanniness of exploring a house that should be so familiar to you but at the same time was... off. I also like how many details were left unexplained (e.g. why the house is like it is, where the player ends up at the end) because it made the atmosphere more creepy!
The change of background colour when the setting changed was a nice addition. I enjoyed trying to reach all the different endings too.
Very fun to play, I liked the uncanniness of exploring a house that should be so familiar to you but at the same time was... off. I also like how many details were left unexplained (e.g. why the house is like it is, where the player ends up at the end) because it made the atmosphere more creepy!
The change of background colour when the setting changed was a nice addition. I enjoyed trying to reach all the different endings too.
I really like the perspective of this game being written in second person and that the player plays a passive role as they learn more about the relationship and their part in it. Without causing spoilers, I found it interesting that the player isn't the hero of this story.
I also like the structure of the narrative and how we can only unlock sections of the story near the end of the game.
A really unique and haunting game, nice work!
I really like this prototype! It draws on so many aspects of revolution and societal change which grants your game a nice complexity without being overwhelming! I also like how you can see so much info from your computer, the local and national news was a good insight and the statistics are useful too. Also, the art style is unique and cohesive. Will be interesting in seeing more as work progresses on it.
Also, the loading messages as you start the game are hilarious!



