Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

starlit

156
Posts
2
Topics
655
Followers
58
Following
A member registered Jun 01, 2015 · View creator page →

Creator of

Recent community posts

Hey there! I think you mean the spot after the two guards are chatting, right? You should be able to move the figure with the cloak. I guess it's not that clear that the cutscene ends there.

Thank you for your comment! Glad you've enjoyed the game :)

Regarding darkness: I wanted to do some brightness calibration like you have it in other games, but RPG Maker XP was a bit restrictive in some terms. I at least have a rudimentary calibration for the time being in the current version. 

Hey! Thank you very much for your comment! I hope you'll enjoy the rest of the demo as well :) 

Actually another commenter pointed that out. I'm thinking about it since it is interesting indeed! :D

Please include a spoiler warning in your comment.

I understand your argument regarding the charaters but I don't agree at all that it constitues false advertising without even going into the plot but rather what the experience itself.

As long as you're running Windows 7, 8, 8.1 or 10 there should be no problems regarding 32bit. 

Thanks for the reports! Very sorry about the inconvenience :I I'm working hard on the next release with all the known bugs fixed.

Sorry to hear that! Theoretically there is the possibility of releasing an Android-version with the switch to RPG Maker MV. But for the time being, I'm focusing on getting the Desktop release underway (Windows/Mac/Linux).

Thank you for your feedback! I should definitely add an autosave-point before that boss. Glad you kept on going even after losing some progress :) 

Yeah that error is kinda tough and seems to have different causes. Luckily with the engine-switch in the upcoming release, it should no longer be a problem.

Thanks for the comment! 


Well the guardian spirit basically is a placeholder for the player, so there is no official or canon name to it :) 

But there obviously is a bit more to the spirit hinted in the first chapter and even more in the upcoming release!

I'm sure there are some funny situations that can arise out of picking names like that :D Glad you enjoyed it!

Happy that you enjoyed it :) Working hard on making the upcoming release of the 2nd chapter live up to the first one!

Hey there! Sorry for the late reply! I ported the game over to a newer engine. That bug will be fixed in the next release. Sorry for the inconvenience!

Thank you so much! :) Happy to hear that you enjoyed the game

Hey there! Thank you for the offer but I can't take on any additional work right now.

Thanks so much!!

Hey there! Wow, thank you very much for taking your time to leave a comment on here :) Really appeciate it! I'm happy that you resonate with Raphael, he was the last character for the main cast I came up with and it was clear from the beginning that he'll have to play some central role in driving the story. But it was a long journey to this iteration. 

The bonds between the party members is a bigger focus for the upcoming chapter! If you liked this one, you'll love what's to come :) I also already added a sort of "Heart"-meter like you mentioned to get a rough feel on how your companions feel about Shawn. 

Thanks again for sharing your thoughts! I hope you stick around for the next release!

Thank you so much for taking the time to leave a comment :) Happy you enjoyed the demo!

Hey RubixRamen (I take it that your name is a love letter to Ramen? Great stuff!)

There are definitely planned romance options which will weigh in more in the 2nd chapter but I actually never thought about the player character/guardian spirit being an option. It's a really interesting but somewhat abstract idea - falling in love with someone who's appearance you don't really see but is part of your mind. 

What I can share with you are the already mentioned upcoming romance options! :) There will be some scenes & situations you'll definitely enjoy, I'm sure! Thank you for your feedback!

I never imagined people would get some German-exercise out of Numina, even unwillingly :D I do hope the bugs weren't too distractive tho! Thank you very much for your comment!

Thank you so much for your extensive review, loved reading it! :) I'm happy that you enjoyed the dream-y & creepy scenes, those were some of my favorites to work on. And don't worry the next release is underway! :)

I'm very sorry. There are some issues with RPG Maker XP on Windows 10, which is also why the next release uses the MV iteration of RPG Maker. Until then it's very hard to determine the exact issue of this. Again, I'm sorry for the inconvenience and hope you stick around for the upcoming release, slated to come out this summer.

Hey there! I'm very sorry for the inconvenience. There's one other thing we could try: With the font installed, open the game's directory. Instead of clicking on the Launcher.exe, navigate to the bin-directory and open the Game.exe. Hopefully, this will start the game for you.

Awesome! I caaan't wait to catch up c:

No worries! :)

Maybe you want to include a SPOILER WARNING in your commentary 😬

But no, sadly you can't change the course of his fate.

Glad you found it! Hope you'll enjoy the rest of the game :)

Hey! Sorry about that! Could you post a screen of said message? I'm not sure where exactly you are. But once you've entered Aluyin, you need to go to Shawn's place first (north-east of the map), then find Raphael at the statue outside, next go to the assembly hall (north-west) and back to Shawn's home.

Thanks for sharing! Can't wait to watch it :)

Thank you so much! Glad you liked the ending c: 

I'm definitely working on more, so please stick around for the next release!

Hey there! Thanks! Glad you like the game! Where exactly are you stuck? (:

Hey there! 

Thank you for your lengthy answer. And let me just say -  a speedrun would be so cool :D I'm sure you'll find plenty of loopholes. Let me know if you'll upload anything to YT or alike!

Thanks for sharing! Can't wait to watch it!!! :)

Hey there. First, thank you so much for the kind words! There's a specific timing to when the guards pay attention. You need to take the long route, walk towards the well and then go from there on the lower half of the map towards east. Both guards have two pauses when they turn away: A shorter one and a long one. The shorter one doesn't give you enough time to pass them, so observe them and wait for the longer one to begin before passing by. Also don't walk too close to them or they'll notice you anway. Hope this helps! :)

Wow thank you so much for the praise! :) I'm working hard on even improving the game for the upcoming chapter.

You can "purchase" the game https://starlit.itch.io/numina/purchase and name a price. That way you'll donate to the game and a small and deserved share also gets to itch.io :) 

Hey there! Thank you so much for the feedback :) I see what I can do about an introduction to the controls!

Sorry for the inconvenience! Have you tried restarting your system and then deleting the file? What version of Windows are you running?
(1 edit)

Hey there! Yes the next release will be available for Mac & Linux :)

Thanks for sharing! I really enjoy watching your LPs, hearing you voice the characters and sharing your thoughts on what's happening :) Also happy that you enjoyed the character scenes! Can't wait for the next episode!

Hey, thanks for taking the time and leave a comment! :) Really appreciate that you liked that aspect of the game.

Awesome thanks!