Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles

starlit

112
Posts
2
Topics
388
Followers
58
Following
A member registered Jun 01, 2015 · View creator page →

Creator of

Recent community posts

Wow that's a great praise, thank you so much! Really happy you enjoyed it. I hope not too many people are turned off by the RPG Maker artstyle and will at least give it a shot :) 

Currently working on the final location of the chapter, which is a pretty big one. So there are still a lot of things to be done. But I'm making good progress :) I'll keep you guys updated!

Hey there! Thank you so much for the feedback! :)

Yes, there were some other players who had the specific issue of the game crashing when trying to flee. But sadly I couldn't reproduce the issue on my own PC yet. I hope you'll enjoy the game nonetheless.

I wanted to work in the industry but I feel like I'll have a lot more freedom over everything doing this as a hobby, mostly on my own :)

Hi! Yes, many of the edits were done by myself and I've written many scripts (such as the particle system) for the game which is also why it took so long to get to this point :D Glad you enjoyed it & I hope you stick around for the next release!

Hey there! Thank you very much for the recommondations and the feedback! :) I'm really glad you enjoyed the game and I'll take your suggestions to heart with the reworked menu for the next release. I'm working on the 2nd chapter of Numina, so there definitely be more :)

Does it just open up a black window, or nothing at all? Do you see any error messages?

Hey there! Thanks for reaching out, I'll send you a mail asap :)

Thank you so much! c:

Of course you can LP the game, thanks for asking though :) Feel free to share the link! I'll definitely watch it.

The demo was with Rpg Maker XP(!) But I'm working with the latest one for the upcoming release.

Thank you! It was created with RPG Maker XP

Thank you! It was created with RPG Maker XP

I'm working on the full game, currently there's only the demo, sorry!

Aww thank you so much for taking the time to write this! c: It makes me happy to hear that you enjoyed the game so much. I'm working hard to make sure the rest of the game will get even better than the first chapter.

Apart from that I can only recommend Duolingo for learning languages. But I guess it takes a bit more self-discipline than taking a class: https://www.duolingo.com/

Here, have a virtual hug c: Happy to hear you connected to the story!

I'm not exactly sure where you are. You can send me a savegame to contact(at)starlit-studio.com and I'll try to figure out your problem.

Awesome! Don't hesitate to ask again, if you need any help :)

Have you been back to the village yet?

In the cave or where exactly in the game are you?

Wow, that's so cool that you're able to practice your German with the game! Wünsche dir weiter viel Erfolg mit dem Lernen! :)

Thanks for pointing out the bugs, I'll try to fix them for the next update. The Ecclesia is in the western part of Caelum, head to the place with the little fountain on the upper half of the map and go up to the stairs to the next area. It's the big church-like building  :)

Thank you for your feedback! Yeah I thought letting the player be able to save anytime would benefit a story-driven game. I'll definitely look into extending the brightness settings :)

Wow, don't worry about your comment being a mess, I just read it and it totally made my day :D I'm happy the game and it's characters connected in that way to you - I also have a sister and I totally get were that emotional response comes from, so it's always interesting to hear how these things resonate with different players.

Thank you for taking the time to comment! I hope you stick around for future updates :)

Thank you so much for your detailed feedback on how you liked the story! I'll try to fix the glitches & missing translations ASAP :) A few people have mentioned the waiting times in certain scenes. In some occasions the game actually loads stuff in the background, but these few spots will get better in the next release.

You can subscribe to the game here on itch.io, I'll post a devlog when a content update comes around. I'm generally in the midst of setting a few things up on the homepage, but for now you can keep an eye on the page here :)

Thanks! :)

(1 edit)

Hey there! Thank you so much for your honest feedback, I really do appreciate it :) I think about the characters and how to present them and their motivations a lot. I guess it's one of the hardest things to master in storytelling to create believable characters. 

Raphael's struggle shifts way more into focus in the upcoming 2nd chapter but I've already implemented some revised parts for the earlier sections of the game (not released yet) to make the whole quest feel more urgent. 

Again thank you so much for sharing your thoughts! I hope you stick around for the next chapter!

Hey, thank you for the feedback! Damn, I thought I catched all of them. You don't have a list of all the untranslated lines per chance? :D

Hey ilow! Thank you so much for the nice and motivating words, this made my morning a 1000 times more enjoyable today :D I'll give my best to deilver a great game to all of you!

Thanks! :) The feedback & comments I receive on this page really motivates me but you can also support the project by buying it here on itch.io https://starlit.itch.io/numina/purchase or donate on https://buymeacoff.ee/49Tfe57Vy which helps me to spend more time on the project & pay my composer :)

Hey there, I know how you feel! I totally get that waiting for a cliffhanger to be resolved sucks, but this is a one-man show and story-driven RPGs like this generally take a lot of time and effort to be made. So please understand that I need to take the time I need to deliver all of you a good and entertaining experience :)

NO WORRIES GLAD TO HELP! YOU TOO! :D

Go back to the larger room where you fought the bandits and then head to the far upper left over a wooden bridge. From there you should be able continue. Hope this helps! :)

Hey there! Which cave do you mean? The Shimmering Hollows? Can you describe what just happened in the game storywise, to give me a rough idea where you're at? c:

Heeey thank you so much for your kind words! Honestly, I don't really want to think about how long it took me. But at least 4 years up to now, with lots of reworking and some pauses.

You're talking about the overworld, right? The Mode7 was kind of an homage to earlier RPGs but I totally get your point :D Coincidentally, I'm currently redesigning it, because the old Mode7-plugin I was using doesn't work with newer versions of the game engine. So I'll propably end up without the 3D :D

Thanks again for your comment! I really appreciate the feedback c:

Hey there! Sorry to hear about your channel and don't worry. Although I hope, that you'll come back when the new chapter releases :)

Thank you very much! :) 

Oh, wow thank you so much for your kind words. You're AgentJ on YT right? I got a notification on Facebook about your LPs. Definitely going to watch & share them later this week! :) 

Thanks again!

Sadly not, I'm sorry :D It'll take a few more months at least. But I'll soon release a big news update on the game's progress. 

We can try something else:

  1. Open the game's folder. Navigate to "bin/Fonts", right-click on the "Formal436 BT.ttf"-Fontfile and select "Install". This should install the game's font on your system. 
  2. Then go up one directory to "bin" and start the Game.exe in that directory again.

What happens if you open the bin-directory and then execute the Game.exe inside of it?