Follow the footsteps on the ground starting from the left and hit the bells in that order - hope this helps! 😊
starlit
Creator of
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I just tested it with the latest version of MV and it still works.
A couple of potential issues: Did you make sure that the Balloon ID in the plugin parameters points to a visible balloon animation? I've seen some people having balloon graphics with empty cells.
Also did you set your events up with either the top comment or Note as described here? https://forums.rpgmakerweb.com/index.php?threads/mz-event-interaction-hint.15906...
If none of the above help, it might stem due to a conflict with another plugin that somehow deals with Events.
I just tested it with the latest version of MV and it still works.
A couple of potential issues: Did you make sure that the Balloon ID in the plugin parameters points to a visible balloon animation? I've seen some people having balloon graphics with empty cells.
Also did you set your events up with either the top comment or Note as described here? https://forums.rpgmakerweb.com/index.php?threads/mz-event-interaction-hint.15906...
If none of the above help, it might stem due to a conflict with another plugin that somehow deals with Events.
Sadly itch.io doesn't offer a straightforward refund process, you'd have to contact their support to initiate it https://itch.io/t/129454/how-are-refunds-handled
The plugin on its own looks like in the preview screens without any additional plugins needed.
Hey there,
Thank you so much for the kind words 🙂 Currently there's no Early Access planned but if you want to support the production you can join the Patreon where I post monthly updates and some behind the scenes material. https://www.patreon.com/starlitstudio
I'm pretty confident that there will be a Linux release at some point, although I don't have a timeline for that yet as I'm focussed on finishing the game. Personally, I would love to experience the game on a Quest tho 😃 I can imagine it would be quite intense.
Indeed I wrote about my decision to switch here https://starlit.itch.io/solace-creek/devlog/726942/solace-creek-jumping-to-3d
Free Music for your Games 🎵
Ever since working on a few tracks for the Numina Soundtrack, I've always been jamming and experimenting around with new music. Often without a specific game or project in mind. I remember how hard it was to find good music resources back when I was starting out, so I wanted to offer some of my tracks for free to the community.
I actually created another tool for this exact case that analyzes unused resources in your game and tells you where they're being used :) https://starlit.itch.io/rmrm
I think you're spot on. In the beginning of a project I'm still figuring out a lot of things direction wise. Like the tone, gameplay and things like that.
And the 2d version was definitely more grounded with some lighter dream-like elements and a more upfront story. Where the 3d version leans a bit more into the surreal dreamy elements. I also wanted to explore different ways in telling a story - not only through dialogue and cutscenes so it'll definitely have a slightly different tone and vibe :)
Thank you so much for sticking around and I can't wait for you to try out the upcoming preview version!












