Hey there! I think you mean the spot after the two guards are chatting, right? You should be able to move the figure with the cloak. I guess it's not that clear that the cutscene ends there.
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Thank you for your comment! Glad you've enjoyed the game :)
Regarding darkness: I wanted to do some brightness calibration like you have it in other games, but RPG Maker XP was a bit restrictive in some terms. I at least have a rudimentary calibration for the time being in the current version.
Hey! Thank you very much for your comment! I hope you'll enjoy the rest of the demo as well :)
Actually another commenter pointed that out. I'm thinking about it since it is interesting indeed! :D
Please include a spoiler warning in your comment.
I understand your argument regarding the charaters but I don't agree at all that it constitues false advertising without even going into the plot but rather what the experience itself.
Sorry to hear that! Theoretically there is the possibility of releasing an Android-version with the switch to RPG Maker MV. But for the time being, I'm focusing on getting the Desktop release underway (Windows/Mac/Linux).
Thank you for your feedback! I should definitely add an autosave-point before that boss. Glad you kept on going even after losing some progress :)
Yeah that error is kinda tough and seems to have different causes. Luckily with the engine-switch in the upcoming release, it should no longer be a problem.
Thanks for the comment!
Well the guardian spirit basically is a placeholder for the player, so there is no official or canon name to it :)
But there obviously is a bit more to the spirit hinted in the first chapter and even more in the upcoming release!
Hey there! Wow, thank you very much for taking your time to leave a comment on here :) Really appeciate it! I'm happy that you resonate with Raphael, he was the last character for the main cast I came up with and it was clear from the beginning that he'll have to play some central role in driving the story. But it was a long journey to this iteration.
The bonds between the party members is a bigger focus for the upcoming chapter! If you liked this one, you'll love what's to come :) I also already added a sort of "Heart"-meter like you mentioned to get a rough feel on how your companions feel about Shawn.
Thanks again for sharing your thoughts! I hope you stick around for the next release!
Hey RubixRamen (I take it that your name is a love letter to Ramen? Great stuff!)
There are definitely planned romance options which will weigh in more in the 2nd chapter but I actually never thought about the player character/guardian spirit being an option. It's a really interesting but somewhat abstract idea - falling in love with someone who's appearance you don't really see but is part of your mind.
What I can share with you are the already mentioned upcoming romance options! :) There will be some scenes & situations you'll definitely enjoy, I'm sure! Thank you for your feedback!
Thank you so much for your extensive review, loved reading it! :) I'm happy that you enjoyed the dream-y & creepy scenes, those were some of my favorites to work on. And don't worry the next release is underway! :)
I'm very sorry. There are some issues with RPG Maker XP on Windows 10, which is also why the next release uses the MV iteration of RPG Maker. Until then it's very hard to determine the exact issue of this. Again, I'm sorry for the inconvenience and hope you stick around for the upcoming release, slated to come out this summer.
Hey there! I'm very sorry for the inconvenience. There's one other thing we could try: With the font installed, open the game's directory. Instead of clicking on the Launcher.exe, navigate to the bin-directory and open the Game.exe. Hopefully, this will start the game for you.
Hey! Sorry about that! Could you post a screen of said message? I'm not sure where exactly you are. But once you've entered Aluyin, you need to go to Shawn's place first (north-east of the map), then find Raphael at the statue outside, next go to the assembly hall (north-west) and back to Shawn's home.
Thank you for your lengthy answer. And let me just say - a speedrun would be so cool :D I'm sure you'll find plenty of loopholes. Let me know if you'll upload anything to YT or alike!
Hey there. First, thank you so much for the kind words! There's a specific timing to when the guards pay attention. You need to take the long route, walk towards the well and then go from there on the lower half of the map towards east. Both guards have two pauses when they turn away: A shorter one and a long one. The shorter one doesn't give you enough time to pass them, so observe them and wait for the longer one to begin before passing by. Also don't walk too close to them or they'll notice you anway. Hope this helps! :)
Thanks for sharing! I really enjoy watching your LPs, hearing you voice the characters and sharing your thoughts on what's happening :) Also happy that you enjoyed the character scenes! Can't wait for the next episode!