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starlit

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A member registered Jun 01, 2015 · View creator page →

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Hey there. First, thank you so much for the kind words! There's a specific timing to when the guards pay attention. You need to take the long route, walk towards the well and then go from there on the lower half of the map towards east. Both guards have two pauses when they turn away: A shorter one and a long one. The shorter one doesn't give you enough time to pass them, so observe them and wait for the longer one to begin before passing by. Also don't walk too close to them or they'll notice you anway. Hope this helps! :)

Wow thank you so much for the praise! :) I'm working hard on even improving the game for the upcoming chapter.

You can "purchase" the game https://starlit.itch.io/numina/purchase and name a price. That way you'll donate to the game and a small and deserved share also gets to itch.io :) 

Hey there! Thank you so much for the feedback :) I see what I can do about an introduction to the controls!

Sorry for the inconvenience! Have you tried restarting your system and then deleting the file? What version of Windows are you running?
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Hey there! Yes the next release will be available for Mac & Linux :)

Thanks for sharing! I really enjoy watching your LPs, hearing you voice the characters and sharing your thoughts on what's happening :) Also happy that you enjoyed the character scenes! Can't wait for the next episode!

Hey, thanks for taking the time and leave a comment! :) Really appreciate that you liked that aspect of the game.

Awesome thanks!

Thanks so much for sharing! Haven't gotten around to watch Part 3 yet, but I've shared it on Numina's Facebook page c:

I think I'll focus on getting out on PC first xD Thanks!

Thank you so much! :) Happy you enjoyed bending the 4th wall :) I think it is one of the more unique characteristics of the game, so I'm happy you enjoyed that part.

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Hey there! Thank you so much for taking the time and writing me feedback :) Really happy you enjoyed the game & thanks for sharing your LP! Are you going to continue the LP or was this just a one off? I'm kinda sorry that you had to sit through the prologue for the first episode, since there isn't much to do in the beginning. I've added some interactivity in these early parts for the upcoming version.

And THAAAANKS for pronouncing the title as NOOOmina :'D Fun fact: It's actually the way you'd pronounce it in German which is the way I'm used to. I never thought about how it would sound in English and NUmina (like you'd say the U in numb) just doesn't sound as cool in my head.

Let me know if you'll upload more episodes, I'd be very happy to share them through social media :)

Wow that's a great praise, thank you so much! Really happy you enjoyed it. I hope not too many people are turned off by the RPG Maker artstyle and will at least give it a shot :) 

Currently working on the final location of the chapter, which is a pretty big one. So there are still a lot of things to be done. But I'm making good progress :) I'll keep you guys updated!

Hey there! Thank you so much for the feedback! :)

Yes, there were some other players who had the specific issue of the game crashing when trying to flee. But sadly I couldn't reproduce the issue on my own PC yet. I hope you'll enjoy the game nonetheless.

I wanted to work in the industry but I feel like I'll have a lot more freedom over everything doing this as a hobby, mostly on my own :)

Hi! Yes, many of the edits were done by myself and I've written many scripts (such as the particle system) for the game which is also why it took so long to get to this point :D Glad you enjoyed it & I hope you stick around for the next release!

Hey there! Thank you very much for the recommondations and the feedback! :) I'm really glad you enjoyed the game and I'll take your suggestions to heart with the reworked menu for the next release. I'm working on the 2nd chapter of Numina, so there definitely be more :)

Does it just open up a black window, or nothing at all? Do you see any error messages?

Hey there! Thanks for reaching out, I'll send you a mail asap :)

Thank you so much! c:

Of course you can LP the game, thanks for asking though :) Feel free to share the link! I'll definitely watch it.

The demo was with Rpg Maker XP(!) But I'm working with the latest one for the upcoming release.

Thank you! It was created with RPG Maker XP

Thank you! It was created with RPG Maker XP

I'm working on the full game, currently there's only the demo, sorry!

Aww thank you so much for taking the time to write this! c: It makes me happy to hear that you enjoyed the game so much. I'm working hard to make sure the rest of the game will get even better than the first chapter.

Apart from that I can only recommend Duolingo for learning languages. But I guess it takes a bit more self-discipline than taking a class: https://www.duolingo.com/

Here, have a virtual hug c: Happy to hear you connected to the story!

I'm not exactly sure where you are. You can send me a savegame to contact(at)starlit-studio.com and I'll try to figure out your problem.

Awesome! Don't hesitate to ask again, if you need any help :)

Have you been back to the village yet?

In the cave or where exactly in the game are you?

Wow, that's so cool that you're able to practice your German with the game! Wünsche dir weiter viel Erfolg mit dem Lernen! :)

Thanks for pointing out the bugs, I'll try to fix them for the next update. The Ecclesia is in the western part of Caelum, head to the place with the little fountain on the upper half of the map and go up to the stairs to the next area. It's the big church-like building  :)

Thank you for your feedback! Yeah I thought letting the player be able to save anytime would benefit a story-driven game. I'll definitely look into extending the brightness settings :)

Wow, don't worry about your comment being a mess, I just read it and it totally made my day :D I'm happy the game and it's characters connected in that way to you - I also have a sister and I totally get were that emotional response comes from, so it's always interesting to hear how these things resonate with different players.

Thank you for taking the time to comment! I hope you stick around for future updates :)

Thank you so much for your detailed feedback on how you liked the story! I'll try to fix the glitches & missing translations ASAP :) A few people have mentioned the waiting times in certain scenes. In some occasions the game actually loads stuff in the background, but these few spots will get better in the next release.

You can subscribe to the game here on itch.io, I'll post a devlog when a content update comes around. I'm generally in the midst of setting a few things up on the homepage, but for now you can keep an eye on the page here :)

Thanks! :)

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Hey there! Thank you so much for your honest feedback, I really do appreciate it :) I think about the characters and how to present them and their motivations a lot. I guess it's one of the hardest things to master in storytelling to create believable characters. 

Raphael's struggle shifts way more into focus in the upcoming 2nd chapter but I've already implemented some revised parts for the earlier sections of the game (not released yet) to make the whole quest feel more urgent. 

Again thank you so much for sharing your thoughts! I hope you stick around for the next chapter!

Hey, thank you for the feedback! Damn, I thought I catched all of them. You don't have a list of all the untranslated lines per chance? :D

Hey ilow! Thank you so much for the nice and motivating words, this made my morning a 1000 times more enjoyable today :D I'll give my best to deilver a great game to all of you!