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starlit

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A member registered Jun 01, 2015 · View creator page β†’

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Recent community posts

Replied to ilow in Numina comments

I'm not exactly sure where you are. You can send me a savegame to contact(at)starlit-studio.com and I'll try to figure out your problem.

Awesome! Don't hesitate to ask again, if you need any help :)

Have you been back to the village yet?

Replied to ilow in Numina comments

In the cave or where exactly in the game are you?

Replied to AreebM in Numina comments

Wow, that's so cool that you're able to practice your German with the game! WΓΌnsche dir weiter viel Erfolg mit dem Lernen! :)

Thanks for pointing out the bugs, I'll try to fix them for the next update. The Ecclesia is in the western part of Caelum, head to the place with the little fountain on the upper half of the map and go up to the stairs to the next area. It's the big church-like building  :)

Thank you for your feedback! Yeah I thought letting the player be able to save anytime would benefit a story-driven game. I'll definitely look into extending the brightness settings :)

Wow, don't worry about your comment being a mess, I just read it and it totally made my day :D I'm happy the game and it's characters connected in that way to you - I also have a sister and I totally get were that emotional response comes from, so it's always interesting to hear how these things resonate with different players.

Thank you for taking the time to comment! I hope you stick around for future updates :)

Thank you so much for your detailed feedback on how you liked the story! I'll try to fix the glitches & missing translations ASAP :) A few people have mentioned the waiting times in certain scenes. In some occasions the game actually loads stuff in the background, but these few spots will get better in the next release.

You can subscribe to the game here on itch.io, I'll post a devlog when a content update comes around. I'm generally in the midst of setting a few things up on the homepage, but for now you can keep an eye on the page here :)

Thanks! :)

(Edited 1 time)

Hey there! Thank you so much for your honest feedback, I really do appreciate it :) I think about the characters and how to present them and their motivations a lot. I guess it's one of the hardest things to master in storytelling to create believable characters. 

Raphael's struggle shifts way more into focus in the upcoming 2nd chapter but I've already implemented some revised parts for the earlier sections of the game (not released yet) to make the whole quest feel more urgent. 

Again thank you so much for sharing your thoughts! I hope you stick around for the next chapter!

Hey, thank you for the feedback! Damn, I thought I catched all of them. You don't have a list of all the untranslated lines per chance? :D

Replied to ilow in Numina comments

Hey ilow! Thank you so much for the nice and motivating words, this made my morning a 1000 times more enjoyable today :D I'll give my best to deilver a great game to all of you!

Thanks! :) The feedback & comments I receive on this page really motivates me but you can also support the project by buying it here on itch.io https://starlit.itch.io/numina/purchase or donate on https://buymeacoff.ee/49Tfe57Vy which helps me to spend more time on the project & pay my composer :)

Hey there, I know how you feel! I totally get that waiting for a cliffhanger to be resolved sucks, but this is a one-man show and story-driven RPGs like this generally take a lot of time and effort to be made. So please understand that I need to take the time I need to deliver all of you a good and entertaining experience :)

NO WORRIES GLAD TO HELP! YOU TOO! :D

Go back to the larger room where you fought the bandits and then head to the far upper left over a wooden bridge. From there you should be able continue. Hope this helps! :)

Hey there! Which cave do you mean? The Shimmering Hollows? Can you describe what just happened in the game storywise, to give me a rough idea where you're at? c:

Heeey thank you so much for your kind words! Honestly, I don't really want to think about how long it took me. But at least 4 years up to now, with lots of reworking and some pauses.

You're talking about the overworld, right? The Mode7 was kind of an homage to earlier RPGs but I totally get your point :D Coincidentally, I'm currently redesigning it, because the old Mode7-plugin I was using doesn't work with newer versions of the game engine. So I'll propably end up without the 3D :D

Thanks again for your comment! I really appreciate the feedback c:

Hey there! Sorry to hear about your channel and don't worry. Although I hope, that you'll come back when the new chapter releases :)

Thank you very much! :) 

Oh, wow thank you so much for your kind words. You're AgentJ on YT right? I got a notification on Facebook about your LPs. Definitely going to watch & share them later this week! :) 

Thanks again!

Replied to ilow in Numina comments

Sadly not, I'm sorry :D It'll take a few more months at least. But I'll soon release a big news update on the game's progress. 

We can try something else:

  1. Open the game's folder. Navigate to "bin/Fonts", right-click on the "Formal436 BT.ttf"-Fontfile and select "Install". This should install the game's font on your system. 
  2. Then go up one directory to "bin" and start the Game.exe in that directory again.

What happens if you open the bin-directory and then execute the Game.exe inside of it?

Hey there! I need a bit more information to help you: Does a black window pop up? Or do you see nothing at all? What OS are you running?

Hey there! Wow, thank you so much for your kind words. I'm glad you like that part where the party gets introduced to Cassandra, I had so much fun working on that part :)

Not really at the moment. I'm working full force on it, but I have still a lot of work ahead of me. But please stay around for future updates on the game's progress :) Thanks again!

Replied to seablue in Numina comments

Thank you so much for your feedback :) I'm glad you enjoyed the game! And sorry about the apparent bug with escaping, I'll look into it as soon as possible.

Replied to T_Allen in Numina comments

That would be amazing! Please send your compilation to contact@starlit-studio.com :) Thank you!

Replied to T_Allen in Numina comments

You mean the goats up the stone stairs or the ones up on the cliff where you only get with the hook? Because the latter just have a small treasure lying around near them. To progress you have to go back down and head north for the stairs. Hope this helps! :)

Yeah, it was a loooot of work, thank you so much! Happy you liked it! c:

Replied to ilow in Numina comments

Sorry, it's gonna take longer than that :D

Thank you!! c:

Replied to ilow in Numina comments

Hey there! I'm working hard on it but you have to be a liiiiiiitle bit patient :D

Thank you very much!  :)

Replied to ZeHit in Numina comments

And thank you so much for playing it! :) Happy you enjoyed it!

(Edited 1 time)

Okay, we can try a few things. 

  1. Open the game's folder. Navigate to "bin/Fonts", right-click on the "Formal436 BT.ttf"-Fontfile and select "Install". This should install the game's font on your system. 
  2. Then go up one directory to "bin" and start the Game.exe in that directory.

If that works you'll propably have to always start the game through the bin/Game.exe. I'm very sorry for the inconvenience and I hope this solves your problem!

Okay,  I need a bit more information to help you: Does a black window pop up? Or do you see nothing at all? What OS are you running?

THANK UUUUU! :D

It'll take some time, I'm currently estimating somewhere next year. Thank you very much for your interest & please stick around for future updates! πŸ™‚

Replied to ilow in Numina comments

Hey there! Thanks so much for your enthusiasm & interest in the game! 😊 I'm working hard on the release of the next chapter. I guess it'll be around next year.