Sorry about that. The bug was caused by the game being run at 640x480 instead of the default resolution. I chose 480p for aesthetic reasons but it cause the text to not fit properly. I wasn't able to solve the problem in time.
A member registered Jun 27, 2016 · View creator page →
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Castlecell: Alphalife jam comments · Replied to JoaoGSRocha in Castlecell: Alphalife jam comments