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SRPG501

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A member registered Jul 22, 2025

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Hello all,

I’m excited to share a detailed concept for Dragon Knight Mobile, a tactical turn-based strategy RPG designed for mobile devices, inspired by the classic Dragon Knight series and the polished gameplay of Langrisser Mobile.

 Concept Overview

  • Genre: Tactical Turn-Based Strategy RPG

  • Platform: Mobile (iOS & Android)

  • Art Style: High-quality anime-inspired character portraits paired with pixel or 2.5D tactical sprites

  • Monetization: Free-to-play with optional gacha summons for heroes and cosmetic items (no pay-to-win emphasis)

 Core Gameplay Features

Grid-Based Tactical Combat

  • Battles take place on a hex or square grid, featuring terrain types like forests, hills, rivers, and ruins that affect movement and defense.

  • Turn-based combat with a focus on positioning, skill combos, and timing counters.

  • Unique “Link” and “Chain” skills activate when heroes are adjacent, encouraging thoughtful team formation.

Diverse Hero Collection & Growth

  • Players summon from over 100 unique heroes, including knights, mages, beastfolk, dragonslayers, and mythical creatures.

  • Each hero has their own class, detailed skill trees, and evolution paths (e.g., Knight → Paladin or Dark Knight).

  • Affinity system builds relationships between heroes, unlocking team buffs and special story interactions.

Rich Story & Branching Campaign

  • Explore the continent of Eldoria, fractured by war after the disappearance of the legendary Dragon Knight.

  • Player choices influence alliances, faction power balances, and multiple story endings.

  • Each faction—Kingdom of Virelda, Dominion of Drae, Obsidian Cult, etc.—has unique campaigns and side quests.

Online & Social Gameplay

  • Competitive PvP Arena with seasonal rankings and rewards.

  • Guild system for cooperative raids, territory wars, and social interaction.

  • Frequent live events with special bosses, limited-time heroes, and story chapters.

Customization & Progression

  • Equip heroes with weapons, armor, and accessories to tweak stats and unlock new abilities.

  • “Limit Break” system to exceed level caps and unlock ultimate powers.

  • Cosmetic skins and mounts to personalize heroes without impacting gameplay balance.

 Art & UI

  • Anime-style detailed hero portraits, showing expressions and emotions during battles and dialogues.

  • Smooth pixel or 2.5D tactical sprites with fluid attack and skill animations reminiscent of Langrisser Mobile.

  • Clean, mobile-optimized UI with intuitive controls, skill buttons, and quick menus for effortless gameplay.

  • Vibrant visual effects for skills, environmental ambiance, and cinematic camera zooms.

 Audio

  • Orchestral and fantasy-themed soundtrack with dynamic shifts during exploration and combat.

  • Fully voiced dialogues for main characters and important story scenes, supporting multiple languages.

  • Immersive sound effects for weapon clashes, magic spells, and battlefield ambience.

Development Roadmap (Conceptual)

PhaseDescriptionEstimated Time frame
Prototype Core battle system, 5 heroes, basic UI 3-4 months
Alpha Hero growth system, story intro, 1 faction 6 months
Beta PvP modes, guild system, 30+ heroes 9 months
Launch Full campaign, live ops, gacha systems 12-18 months