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SqueakyKitty

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A member registered Feb 16, 2026 · View creator page →

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Thanks a lot!!!

yeah its cool

Oh sweet!!!! and sorry for being harsh, not that yesterday was like a bad day but i was definitely in a kind of harsh mood, my main takeaway is that im glad you are pursuing  making games because I want more fun indie games in the world, and we need more fun and creative people to commit to their dreams for sure (specially in the world of corporate hell)

oh its fine it was really minimal lag considering how many objects were on screen, im sure you already know considering how great your game is but the best solution is either to remove all of the paint from the previous attempt or just add a cap where it deletes some when it spawns some

THANK YOU SO MUCH!!!!!!!!!!!
dude making art is my FAVORITE PART of making games entirely, i enjoy everything else but i really really love making all the art and stuff, im so glad everyone is talking about the art considering that's (in my opinion) my main strong point.

thanks man! I tried to make it make sense but also be really quick

thanks a lot! not sure if i put all the controls on the itch page, but i swear i did have them written out at one point, im so sorry to you guys for not explaining better! T-T

Thanks!

thank you so much!!!!!
im glad you guys enjoyed the game and laughed at the opening images because they were thrown together in like three seconds tops lmao

dude this game is AWESOME!!!!!!

had so much fun and got very far, maybe even to the last level? not sure but i did eventually give up, and i noticed (because of my many failed attempts) that when the paint would build up on the walls it would never disapear, meaning after so long it would be so built up it would start causing lots of lag just rendering, now it never got too laggy for me but my frames dropped for sure.

the title in game was definitely ai generated, also the game was not really interesting

sorry :/

this game was very weird, it had a message when you died, seemed to be full of random downloaded licensed character models (all of them being from poppy playtime i assume?) was a weird copy of fnaf (kinda) and had weird piano music playing while you played. also it asked if the "first person moving template" or something was allowed to blah blah blah, meaning the movement system was something premade (not that thats wrong, but everything else also seemed pre-made) this felt like someone downloaded a bunch of random horror assets threw em in unreal, made a title screen and called it a weird version of fnaf + poppy playtime, and then made it SUPER unoptimized.

not worth the download to be honest (sorry if that seemed mean but i really mean all of this and am not trying to hate just to hate)

still not sure if this was worth the download but it kinda just felt like another clicking simulator with a little shop that makes it where clicking can make the number at the top go higher,  glad you made a game and learned from it hopefully though!

its literally impossible to beat the first one considering you need a five for the elevator, so you try and get the five past the gate, but theres only greater than five, and less than five, but five cant get throught because its equal to five!

not sure if im just stupid or what but it is legit impossible

super super SUPER fun game, really enjoyed playing through it, the physics were lovely, the abilities were fun, and the levels got pretty difficult but not TOO difficult

thanks for the comment and yeah, it was not that buggy in the normal build but WAAYYY buggier in the web build sadly i cant make a downloadable version for the jam but i swear it was way less laggy, also the cat flips over on purpose from very small falls (they are fat and very un-athletic (don't question why they can climb tho)

i really wouldve fixed those bugs if it wasnt already too late by the time i had been able to publish it due to some issues with itch. and i have no clue why the web build breaks it anyway so i wouldnt know how

ended with a score of 114

i have nothing else to say about this T-T

Not much to say about this one, wish the fighting / attack system was better, wish the camera was a little bigger, and i wish some of the beans werent so impossible to kill

the hook physics were very smooth in my opinion, making them better would be pretty cool considering how awesome it felt to use in the first place!

Thanks!

Thanks!!!! I made all of the art myself, and yes the game is very hard, considering i only added ten levels and wanted the last one to be real hard i had to spike the difficulty kinda fast, so mb for that but thanks for playing nonetheless!!

seems like a fun game but, it going from just a walking sim to a golf sim ( a really hard one at that) just kinda stunk, but benefit of the doubt, I'm sure I'm just really ass at it and rated all of the stuff it should get rated for, the sounds were great, the art was great, and the creativity was pretty up there considering I've never played anything like this

DUDE THIS IS SOOOO COOOLL

was going to make a game like this once but i literally knew NOTHING about the game engine i had been using beccause i hadnt really done much of anything like that and seeing proof that a turn based bullet hell like this can be fun was SOO AWESOOMMEEEE

really fun game, beat it, and i actually didnt know that T0T

anyway i hope you at least make it into honerable mentions or sum because this is awesome

lmao thanks for the comment, originally i had all the controls explained in game, but i did explain them all in the description and also im sure most of the buggy things you ran into besides the dance (oh wait thats totally a feature) were caused by it running on the website, i originally had it as a download, but i decided to make it playable online and converting the project to export as html5 def caused some new bugs i was not ready to fix.

So so so so so glad you enjoyed it!!!!

also did ya beat it? ik its very challenging, my friends were urging me to post it but it was hard to prove i could beat it so it took a while lmao

pretty fun game overall i liked the music and the main gameplay mechanic was really fun ancd challenging, the ending was sadly VERY lackluster but otherwise pretty fun game!!!

there was not a deep story T-T

when you beat it theres no text or anything its just "thanks for play" still a fun game though ofc

pretty fun, kinda dissapointing there was no music, though i did read the other guys comment and though i prolly got it WAY faster than them, a tutorial would def be nice

AMAZING GAME!!!!!! had a good amount of fun playing this and genuinnely forgot i was sposed to be rating games n such, very very fun, hopefully im not super bad at it though, i won in 201 turns

was kinda fun once i understood what was going on, but it got boring real fast, considering if i messed up the game would ridicule me (not very humorously) and then when i got through a challenge it would still be passive aggressive? the first time i ran out of lives i just stopped playing alltogether

though i think this actually could be way better!!!!

also dont take my comment that seriously, im probably looking to deep into this

was ok, definitely felt really repetitive and i found myself just walking in a circle waiting for the countdown and then KABOOOM free heals and repeat the process, though the sounds and art were pretty nice!!! def a game that if developed more could be actually a REALLY great game