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Spritewright

15
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A member registered May 31, 2020 · View creator page →

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Awesome puzzle platformer! Finding all the secret paths made exploring fun. The mini map was very helpful too. Took me just over half an hour to 100% it.

A short, but fun little shoot 'em up. The pixel art really shines. I'm glad I came across this and I am looking forward to trying out your game Lightseeker next.

This was fun! The pixel art for the characters is great and all the extras were fun to look through. I'm going to put this on my handheld emulator.

Short and sweet!

Great game! I really enjoyed the balance between exploring/fighting, planting/cooking, and talking with the NPCs. Each of the romanceable characters felt unique, so gravitating toward one over another seemed natural and meaningful. Great artwork and music too. I could see myself coming back to play through this one again.

I've been playing around with Pico8, but want to give GB Studio a try next, so it's been helpful learning about the limitations of the GameBoy's hardware by playing games like this. Delia seems like a great example of all the different kind of things the engine can do: top-down, platformer, shoot 'em up, etc. all rolled into one. I'm excited to give it a go myself.

Very fun little adventure and all the pixel art was fantastic; the character portraits next to the text were both helpful and adorable. The credits were great too.

Sometimes the game would lag a little when there were a lot of enemies on screen, but honestly that's almost part of the charm when building for the GameBoy. Also, it would have been nice to see a health bar for the bosses to give an indication of progress, but all the fights went pretty quick anyway.

I've put this on my handheld emulator so I can enjoy it on the go. Great game!

Tried this after playing An Autumn with You. Once again the pixel artwork is fantastic.

I really enjoyed this. Satisfying puzzles and great pixel art. The only thing I would have liked would have been the ability to fast-travel between save points since there gets to be quite a bit of backtracking toward the end.

I love the pixel art, especially the more detailed shots for the cutscenes. I had some struggles getting the ending to trigger, but still a super charming little game.

I love the minimal pixel art look and the gravity inversion is a great mechanic for a platformer!

Super fun! The lily pad level was the toughest for me.

Coding the computer behavior was probably the most challenging part. I might have made it too good 😅 Thanks for playing!

Super fun little platformer. Some small tweaks like coyote time would be nice, but still very enjoyable.

Fun little mystery and the pixel artwork is so cool!