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SpOodY_games

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A member registered 2 days ago · View creator page →

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Thank you so much for taking the time to play my game and write such a detailed review! It honestly means a lot to me. 

I'm really happy to hear that you enjoyed it and even spent over 20 minutes playing. Reading comments like yours is exactly why I wanted to release the demo this early.

Thanks for pointing out all the bugs as well! I'll definitely look into the fullscreen issue, the music slider, and the stretch settings in Godot. Those are things I probably wouldn't have caught on my own xD.

I also completely agree about adding more mechanics and items. That's actually one of my main goals. Right now I'm focusing on expanding the gameplay so every run feels a bit more unique, and I'm constantly trying to improve the game with every update.

UI is probably one of the things I struggle with the most, so I really appreciate your comments about the presentation. The main menu was honestly something I put together just so I could finally get the game out there and start receiving feedback exactly like this. It's much easier to know what to improve once other people get their hands on it.

I also love your ideas about the slime spawn animation and the water shader. Small details like that can make a huge difference, and I'll definitely keep them in mind.

Thanks again for taking the time to help me out. Feedback like this is incredibly motivating and genuinely helps me make MAD DINO better. I hope you'll come back and try it again after a few updates! :D

I know know the problem. Google was not supported. Now it works. Feedback found in your feedback folder:) WELL DONE! very nice game

Good job! Thanks for taking the time playing my game and give me some feedback!  

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I meant the counter, and then i know! Thank you for your reply:). ill play some more later today, ill let you know if i come across someting

Hi! I had the chance to play your game and I really enjoyed it overall!

The biggest positive for me was definitely the UI design. It looks clean, polished, and gives the game a really nice feel. I also liked that you can combine the different moves in various ways, which makes the gameplay more interesting.

I also think the difficulty is in a good spot. It felt challenging without being frustrating, which made it enjoyable to keep trying.

I do have a few suggestions:

When creating a new save, I wasn't sure which key I was supposed to press to confirm the save name. Maybe adding a small hint or button prompt would make it clearer.

I think the charge attack would feel much better if it dashed towards the mouse cursor instead of only straight in front of the character. That would make it much more useful and satisfying to use.

I also have a question: Is it intended that the stars you collect do not reset after failing the level (the first 3:00 stage where you climb to the top of the tree)? I wasn't sure if that's part of the design or not.

Overall, I think you've built a really solid game and I'm looking forward to seeing how it develops!

If you have the time, I'd really appreciate it if you could try my game, MAD DINO, as well. I'd love to hear your feedback and suggestions too. 😊

Link: https://spoody-games.itch.io/mad-dino-demo-v04

Look like a nice game! The only issue I noticed was that the game takes quite a while to load at startup. I didn´t even got a chance to play it and I waited for 15 min. Good luck with the project!

Let me know if i did something wrong or if its an issue:)

If you got time please check out my game MAD DINO. I´m locking for some feedback since I´m programming on my own!

Link MAD DINO: https://spoody-games.itch.io/mad-dino-demo-v04

Just played ur game, it was intresting. Maybe you should add some more info bout how to do different tasks, the oven-part was hard for me xD. GJ. 

If you have time please check out my new game and give me your thoughts!

Link: https://spoody-games.itch.io/mad-dino-demo-v04

Hi everyone! 👋

I'm currently developing MAD DINO, a fast-paced survivor roguelite where you create your own unique build by unlocking weapons and powerful synergies.

This is an early demo, so there's still plenty of content and improvements planned. I'm sharing it now because I'd love to hear your feedback while the game is still growing. Every comment, suggestion, or bug report helps me make MAD DINO better.

I'm also looking for a pixel artist who might be interested in collaborating on the project. If you enjoy creating pixel art and think this game looks fun, feel free to reach out!

Here´s the link to MAD DINO - https://spoody-games.itch.io/mad-dino-demo-v04

Thanks for checking out MAD DINO, and I hope you have fun playing it!