took me a bit to figure out, but was quite fun when i did! nice game, good job, very spinny!
SplendidAutomaton
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absolute cinema, might be my favourite game of the jam so far!
the gimmick was very nice, love me a grappling hook, even if it was a little jank around the corners.
the visuals were simple but passable, quite nice.
the audio and music fit very well, i enjoyed muchly.
And of course, this is business of most serious caliber.
amazing job!!
very nice, although i would not have won without the turret modifier xD
Lil guys did a lot for me.
the difficulty sliders were nice, although i wish increasing max energy or air would also increase how much of it you buy at once- i feel like thats an important aspect of it too.
either way, great job! loved the graphics as well :)
Fun idea but the balancing is sadly way off. the operator wheel in general is pointless; the strongest operation is just adding another digit to a number. Yes, even multiplication is weaker than the humble concatenation, as just adding another digit usually acts as -at least- "multiply by 10 but it only takes up one equation slot". I do wonder what you could otherwise cook up with this though, given a set of different operators and faster ramping target numbers
I can see what yall are cooking there, but the game feels frustratingly difficult. the hitboxes reach where it feels like they shouldnt reach; switching lanes is unresponsive, and sometimes your character just doesnt make the turn :/
good job on everything other than gameplay though, the style and premise are quite sillious and the sound design is good!
I am quite glad you like it!
And it is okay not to finish this, I've made the level way too long for a jam game XD
On the topic of "haters", people have their right to be salty :P
Mayhaps the game does fit the theme better than some others, but it is still in a grey area.
Either way, I am happy you understood the intent with my concept!






