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SPLENDEED®

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A member registered Dec 15, 2023 · View creator page →

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About the Project

TOMORROW’S DAY is a narrative investigation game set in a dystopian America. You play as an Internal Security agent, tasked with eradicating all communist threats through a vast network of surveillance and control. 

Steam Page: https://store.steampowered.com/app/3134910/TOMORROWS_DAY/ 

Project Status 

Born from a student project (game design degree), Tomorrow’s Day was showcased before a prestigious professional jury (Ubisoft, Ryse Up, Eden Games, Old Skull Games...). Following the very positive reception, we decided to continue the adventure alongside our professional careers. 

Current Progress

  • Complete Game Design Documentation
  • Finalized Art Direction
  • A playable Vertical Slice (built in Unreal Engine 5)

Next Step 

Developing a playable demo on Steam, along with a transition to Unity, which better fits our technical goals and long-term vision.

What We Need? 

3D Artist (Character)

  • Create and animate the game’s characters in line with its dystopian tone
  • Style: Semi-realistic, within brutalist and oppressive environments

UI ARTIST

  • Redesign existing interfaces to make them more immersive, intuitive, and readable
  • Collaborate with Game Designers and Programmers on UI integration

Profile We’re Looking For

  • Experience in video games (student, indie, or professional)
  • Passion for narrative and immersive games
  • Comfortable working in a team environment and iterating on feedback

Organization

  • Status: RevShare (currently unpaid)
  • Language: French preferred (not mandatory)
  • Current Team: 3 members (narrative & technical)

Interested? Send us your portfolio/book and a brief introduction to leomargueritte@splendeed.net

About the Project

TOMORROW’S DAY is a narrative investigation game set in a dystopian America. You play as an Internal Security agent, tasked with eradicating all communist threats through a vast network of surveillance and control. 

Steam Page: https://store.steampowered.com/app/3134910/TOMORROWS_DAY/ 

Project Status 

Born from a student project (game design degree), Tomorrow’s Day was showcased before a prestigious professional jury (Ubisoft, Ryse Up, Eden Games, Old Skull Games...). Following the very positive reception, we decided to continue the adventure alongside our professional careers. 

Current Progress

  • Complete Game Design Documentation
  • Finalized Art Direction
  • A playable Vertical Slice (built in Unreal Engine 5)

Next Step 

Developing a playable demo on Steam, along with a transition to Unity, which better fits our technical goals and long-term vision.

 What We Need? 

3D Artist (Character)

  • Create and animate the game’s characters in line with its dystopian tone
  • Style: Semi-realistic, within brutalist and oppressive environments

Unity Game Developer

  • Build the technical architecture of the project
  • Develop and implement the core gameplay features

Profile We’re Looking For

  • Experience in video games (student, indie, or professional)
  • Passion for narrative and immersive games
  • Comfortable working in a team environment and iterating on feedback

Organization

  • Status: RevShare (currently unpaid)
  • Language: French preferred (not mandatory)
  • Current Team: 2 members (narrative & technical)

Interested? Send us your portfolio/book and a brief introduction to leomargueritte@splendeed.net

(2 edits)

🕵️‍♂️ About the Project

TOMORROW’S DAY is a narrative investigation game set in a dystopian America. You play as an Internal Security agent, tasked with eradicating all communist threats through a vast network of surveillance and control.

🔗 Steam Page: https://store.steampowered.com/app/3134910/TOMORROWS_DAY/

🚀 Project Status

Born from a student project at École Brassart, Tomorrow’s Day was showcased before a prestigious professional jury (Ubisoft, Ryse Up, Eden Games, Old Skull Games...). Following the very positive reception, we decided to continue the adventure alongside our professional careers.

🎯 Current Progress:

  • 📘 Complete Game Design Documentation
  • 🎨 Finalized Art Direction
  • 🕹️ A playable Vertical Slice (built in Unreal Engine 5)

🔧 Next Step:

Developing a playable demo on Steam — along with a transition to Unity, which better fits our technical goals and long-term vision.


👩‍🎨 Open Positions

📱 UI ARTIST

Your Missions:

  • Redesign existing interfaces to make them more immersive, intuitive, and readable
  • Collaborate with Game Designers and Programmers on UI integration

🧍‍♂️ CHARACTER DESIGNER (3D)

Your Missions:

  • Create and animate the game’s characters in line with its dystopian tone
  • Style: Semi-realistic, within brutalist and oppressive environments

💻 GAME PROGRAMMER (Unity)

Your Missions:

  • Build the technical architecture of the project
  • Develop and implement the core gameplay features

💡 Profile We’re Looking For

  • 🎮 Experience in video games (student, indie, or professional)
  • ❤️ Passion for narrative and immersive games
  • 🤝 Comfortable working in a team environment and iterating on feedback

🧭 Organization

  • 📍 Status: Volunteer (hobby project, currently unpaid)
  • 💬 Language: French preferred
  • 🕓 Availability: Around 4–5 hours/week (flexible)
  • 🧑‍💻 Current Team: 2 members — Léo Margueritte & Virgile Touzé (narrative & technical)
  • 🌐 Remote work

📩 Interested? Send us your portfolio/book and a brief introduction to: 

👉 leomargueritte@splendeed.net 

We can’t wait to discover your talent and welcome you to the team! ✨

👏👏