Funny you mention Guilty Gear, I was actually inspired by Drunkard Does Make Wise Remarks for the theme.
SpK_tk
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I had fun with this, though it's not the best Tetris clone by any means and not the best Breakout clone by any means, the Tetris controls were fine but the drop shadows made it hard to see exactly what lane I was in, and I was having trouble doing spins, and the paddle in Breakout mode was a little bit too fast. Overall a neat concept even if the core gameplay is just Tetris and Breakout.
This game was really fun!
Trying to quickly find where the new button is was tricky.
There are some minor gripes I have, mainly the fact that, lets say, I press the U button to jump. I jump to the right, and suddenly the controls are randomized and in the very brief window while my finger is still on the U key, U is now the left key, and now I'm suddenly moving to the left. It would also help if the keys were in a more convenient spot, having to look to the top left then quickly back to my guy was a lil awkward, maybe putting it in the bottom center would be nice, though I guess it did make me feel more drunk and out of control so. Also, while this just seems to be a problem across the board for the Godot games I've played, the audio was buggy sounding and weird, and it hurt my ears when there were multiple saw blades on screen.