Please improve the NPC AI. When shots are fired, they currently rush to the exit even if a shooter is right there, turning them into sitting ducks. They should run away from the player instead. Also, make them more vulnerable (like in Off Them). Currently, they are too hard to kill compared to wounding them, forcing players to rely on headshot finishers. If you're worried about realism, you could add a settings option to adjust their vulnerability
spirtineyes
3
Posts
2
Following
A member registered Jan 22, 2026