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(+3)

Please improve the NPC AI. When shots are fired, they currently rush to the exit even if a shooter is right there, turning them into sitting ducks. They should run away from the player instead. Also, make them more vulnerable (like in Off Them). Currently, they are too hard to kill compared to wounding them, forcing players to rely on headshot finishers. If you're worried about realism, you could add a settings option to adjust their vulnerability

Next update it got a change, now they won't directly run to the exit, in the future i will take some time do improve the AI (which is pretty bad rn) i aprecciate all the suggestions.