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Spider-Kyle

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A member registered Aug 16, 2021 · View creator page →

Creator of

Recent community posts

Yeah, I am thinking of porting this game to mobile someday, this could be cool to add alongside different road materials with different effects

I am still not sure how to handle bounds leaving and outer bounds visual when I update this game, feel free to suggest something

Fun prototype, visuals could be cleaned up and some assets/font colors could be improved

I think this is a fun hypercasual game, could be ported to phone and add a shop system and stuff

(1 edit)

Really funny game, but bugs kinda make it unplayable tho and the untying mini game is a bit too hard

Edit: btw sorry for the spam, page was glitching

Good fun for a quick game, got 4 endings, dunno if that's all

Couldn't beat the first boss, but this has to be my favorite game so far, more work and polish and you might have an actually sellable game

Game is fun while challenging, I kinda stopped at level 17 due to my skill issues, while the graphics are by definition not good, they r charming, reminds me of those old unity3d games I would play as a kid, audio work is also great, it makes me feel like i should be ready before I even start getting ready

I couldn't finish it out of boredom but it's not the worst, it feels like playing a game while some show is running in the background, some suggestions include

  • add changing pictures that show what happens in the story instead of just a black background
  • subtitles, these can attract the gamer's attention more
  • removing boards shouldn't be a limited time upgrade, u could make it a max of 3 per chapter instead of at the game's total
  • light should just be maxed out and not need any upgrades, I shouldn't pay to not get a headache
  •  upgrade that allows holding hammer to remove nails
  • perhaps u earn 75% of a wooden bored for each leftover board from clicking the heart

Yeah, I should probably fix that if I ever were to update this game

Good idea, but needs some tweaking

  • apparently there is both a health system (blood fuel) and lives system (the robot icons)? why not keep 1? also it felt like I was having my health drained too quickly
  • If I am holding a pistol and there is a pistol nearby, it should automatically pick up that pistol and add ammo to my weapon
  • The play area felt too confined, There was barely any room

Otherwise art is awesome sauce and audio is great

Art style reminds me of Ed Edd and Eddy, gameplay is fun but hard, wish there was a difficulty selection, I feel this game would have had been a classic if it was released in the flash games era

Judging by the gameplay and others commenting, yeah this is probably gonna take the n1 spot, although i have some constructive criticism:

  • Perhaps humanity should heal by 1 every like 5 rounds? (I don't know how long the waves take in earth time, my idea is that basically human repopulate which would count as healing)
  • More variety in guns, only 4 guns is so little
  • I often couldn't see enemies in the lower part of the map (I know they were there cuz of the red warnings)
  • UI could improved more

Nice game, managed to beat it so solo x3, I would suggest finding a way to remove the blurriness the textures, adding notes explaining what to do would be nice (i was wondering y i was failing the water fill mini game and how to do the spark plug one), just keep learning and bring out more games like this


Weird, I don't have safari so I can't test it and it runs fine for me, will check with others tho

Could you explain more? Does it take time to load or does the sprite have issues? (The map itself is a single image draw below everything else)

Thx ^_^

thanks,it took "alot" of work to make this game and finally seeing one of my games get reviewed is kinda awesome