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(+1)

Yeah, balancing is an issue, was hard to figure out a solution

great idea, maybe if i update it someday

there is like 4 perks (technically 6 but 1 just gives a score, the other a bigger amount of score):

  • blue grants shield
  • purple grants an extra hex to shoot (yes the bullets are called hexes :P )
  • orange grants frenzy (no fire rate for 5 seconds)
  • green grants an extra fire point