For Retro Sans, try multiples of 14px.
As for the example image, the ‘k’ is in fact from an outdated build of the font. I’ll definitely redraw them once the new update comes out, and fix the other errors in the pangrams.
I’ve used this for some of my fonts and I’ve found it useful because I can use all glyphs in the BMP and there are no size constraints. However, this project is no longer updated, closed-source, not command-line friendly, and is constrained to the BMP.
Is there some tool anyone made that exports fonts in a similar format (i.e. the glyphs are sets of coordinates, advance is stored seperatley, glyphs are stored under their unicode number) to TTF (and maybe others)? I don’t have much experience with TTF files and I’d like to convert the fonts I have into a more convenient format that I can compile with some kind of Makefile.
Whenever I browse a game's comments, there's no easy way to tell who the developer is. Sure, you can look at the author's name, but I'd rather know at a glance who the developer(s) is just by looking at the comment. Most platforms like Instagram, Reddit, YouTube, and Itch.io's Discussion Board feature have something like this but it's not shown in game comments. The Monogram page has this feature, but it's made with custom CSS. I believe this should be a default feature so you can easily tell the difference between the developer(s) and some random commenter.
I just added the Joker card and a new back design. Sorry for the late update. 😅