Hey, thanks for the info! I managed to fix the crash - turns out I hadn't initialised a pointer to the end game text message properly! As a result the game would only crash at the end if the memory allocated to the pointer didn't have a value of zero... I've got a build ready to go with that crash fixed which I'll update as soon as the jam voting stage is over.
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Thanks! Sorry about the game closing unexpectedly - sounds like a crash! Would you mind sending me your PC specs? I haven't managed to reproduce the crash on my pc so far, though I know one other person who had a crash when the timer ran out so I'd super appreciate any additional info :)
Nice game, sound effects work well - makes the game feel more responsive to interactions :)
As others have said, a little more guidance would be great but I managed to figure out how the untangling worked after a short time.
Thank you! Indeed it's unfortunate I didn't make a restart button, a double whammy of bugs and lack of time resulted in a rather hasty restart system :P if it doesn't take too much time without introducing new bugs I'll try and add an actual button.
Cool game! Nice abstract style (the background circles are quite a neat bubbly effect). Very chill, intuitive and easy to play. Given more content and introduction of new mechanics or variations on the core mechanic, this could scale up pretty well into a fully fledged mobile app or something.