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SpaceMouse

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A member registered Apr 03, 2018 · View creator page →

Creator of

Recent community posts

Worked like a charm, thank you!

Hello,

I've got an odd problem. Everything looks fine when I load my game, but when I resize the window, everything resizes properly, other than text being drawn in the draw gui event across multiple objects. I'm guessing I'm doing something wrong?

It was hitting that object, yeah. I've just deleted everything, reloaded everything from the original project, and it works now. I must have messed something up along the way! Works great now though. Thanks! Great work with this

Sorry, meant the default room. I'm loading the default room after copying everything to a new project, and the ball just won't leave the plunger lane. Debug shows it hitting a spot at the exit that isn't a wall. Do objects in the title room need to be loaded previously as well? Haven't changed the default room at all, just imported everything to a new project, and attempting to use my own title room, and then loading the rm_default.

The template table does not work on latest runtime! The ball is stuck in the plunger lane.

I just downloaded and ran the windows standalone version through the itch client, and had no problems.

If you can please join the SpaceMouse discord and I'll do my best to help, or get you a steam key so you can use that version.

What version are you trying to download that says it has a virus?

https://spacemouse.itch.io/gimmick-in-the-chaos-dimension

I actually use GMS2 myself! I noticed the icon for the program was GMS2's icon. If I may ask, why aren't you using make_color_rgb() ?

Hello! Just got this today and I really love it. But I've found an oddity with exporting as a gif. Some of the colors in the limited pal I have set change _ever_ so slightly. In the pal file I have:

JASC-PAL
0100
4
0 0 0
75 75 75
154 154 154
255 255 255

But when I export the image, the 75s become 74s, and the 154s become 153s. Is there something wrong with the pal file? I was going off the gameboy one as an example.

Also, as a sidenote, export as gif always exports in the directory of the executable with a default name?