Pacing could be better, but overall, nice game!
The main appeal is seeing what the announcer will say/throw at you next lol
You should send me a friend request! I'd be happy to have you in our team, but I'm waiting for my teammates' confirmation before inviting you to the group chat (unfortunately they're all offline currently)
In the meantime, you can brainstorm ideas. Our team members are currently brainstorming ideas individually
Hi, I'm a dev eager to team up!
What I can offer:
1. 2+ years of Game Design and Production knowledge. I have studied and practiced these solo for over 2 years now, and I'm happy to share tips, discuss design, write design documents, organize playtests, and do project management
2. Help with Programming. I'm decent at using both Unity and Godot, and I'm willing to learn more
3. Theoretical knowledge in Writing and Narrative Design
4. 4hrs daily (I'm currently job hunting, so I have lots of freedom on how to spend my time for the foreseeable future)
5. (Wisdom from the my "graveyard of unfinished projects" o(ಥ﹏ಥ)o )
What I can't do:
1. Art, Music and Sound production. I am willing to learn, but it'd be risky since we only have 1 month for the jam
What I'm looking for:
1. Teammates who can contribute where I'm weaker at (Programming, Art, Sound), so that we'd have a balanced team and can handle slightly bigger ideas.
2. To exchange ideas and experience
3. To make a game that the whole team is motivated to work on
Aaaand... that's it! Do reply if you're interested in having me (。•̀ᴗ-)✧