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A jam submission

Roles of WordsView game page

Submitted by hakl04 (@NobodyDev) — 1 hour, 19 minutes before the deadline
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Roles of Words's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#60021.7952.714
Overall#63351.4802.238
Presentation#63431.4172.143
Enjoyment#63971.2281.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Yoou can reverse the roles of diffrent nouns, verbs, adjectives with eachother to solve some puzzle

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

I like this concept, I think the UI is kind of misleading though and that's tripping people up. The order of the cards at the top of the screen doesn't matter at all; when you click to cards they swap positions, but more importantly their role in the drawing swaps. For example in the first stage you swap "quit" with "play", and that makes the button say "play". In every stage you're trying to alter the drawing to show the "play" button, and click it.


The part of this that's fun to me was exploring the drawings, not the puzzle aspect, so I would recommend only showing cards that can be swapped and to allow swapping back. Then it becomes more of a maze of interesting choices, and less about guessing which interactions are valid.


I really like the idea, and I think if you can look past the UX issues the drawings and little stories involved are actually really cool! I'm glad I played, this idea definitely has a ton of potential and I'm glad I got to see your approach!

Developer

thanks a lot for the suggestions, I will try implementing them

Pros: I can tell that it had a lot of creativity.

Cons: I can't tell how to play & progress. I just kinda switched things around randomly. I got stuck at the camera level, though arguably, I was never NOT stuck.

Developer

Thanks for the feedback, if I ever to expand this game, there will be tasks to let the player know what to do to progress.

I beat it, but I'm not really sure how I did it.  :-|

Not sure how the words are supposed to fit together, because you aren't making sentences or relying on grammar. I think if this game had a tutorial, though, and I understood the rules, I would really like it! It's a very cool idea.

Developer

thanks for playing