Honestly I don't care too much about 1 and 3, but performance defenitly seems and issue.
Overal it was fun even at this stage.
Soroush
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A member registered Jan 09, 2019
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Real Water Physics in Pixel Art — Interactive 2D Water Simulator (Godot) comments · Replied to ramonsamagaio in Real Water Physics in Pixel Art — Interactive 2D Water Simulator (Godot) comments
Real Water Physics in Pixel Art — Interactive 2D Water Simulator (Godot) comments · Posted in Real Water Physics in Pixel Art — Interactive 2D Water Simulator (Godot) comments
This is so cool. I didn't expect this to feel so accurate.
I'd love to know what is your next plan for this project (Adding new features or making it more accurate or maybe optimizing performance)?
And on a side note, I spammed a bunch of logs to see how it works. I left the simulation running for a while but it never reached stillness.