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sophophobia

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A member registered Jun 09, 2024 · View creator page →

Creator of

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Bruh what??? The best I managed was a 2:18:31. Putting me to shame

Thanks you :))

The difficulty was something I was a little worried about. I think the major problem is that I'm asking too much of the player too quickly. It really could have done with a longer level to help ease the player into things.

I do agree that the kick can be rather finnicky, if I were to continue this I'd tweak how that works a bit.

Looks great and is pretty fun, though I repeatedly accidently pushed bombs into the hero as I often found it hard to tell what direction they'd go in. I like the little artbook, it's fun to see how ideas develop.

I am deeply jealous of that very pretty pixel art. Gameplay was a little simple but everything looked amazing. :)

Cute art and a pretty cool concept, though controlling them both simultaneously was a bit finicky. Cool stuff :)

It was at the final area with the black background. I was just fiddling about with it a bit more now and have only just discovered that the double jump and candle abilities even exist and I've actually managed to beat it now.

Seems I somehow brute forced my way through most of it with only the flipping until I got to that area and had no idea these other tools were even available. Not sure how I managed that.

Thanks you! Initially I did consider further aiming options but wanted to give the bubbles their own niche. The physics was something I knew I needed to polish but I just didn't have the time :/

I love the central mechanic! Navigating the level was very fun, though a later section near the end completely stumped me. Very cool project and I liked the minimalist approach to the visuals.

Very fun but I very quickly began getting repeating effects. A greater range of weirder modifiers would really elevate this.

Very fun and very stylish. Bonus points for the family guy death pose