I'm bad at visualizing size with just the measurement numbers, but I do have some Makeship plushes for reference; does the 20cm size mean they'll be pretty close to a Makeship plush? (for even more detail, I have all the Bad End Theater character plushes, so will these be close to the same size as those?)
Sophia
Recent community posts
"stamp storage page in rulebook on back of map"
This doesn't seem to be working in endless mode (but it does in 7-day mode). I tried putting some leftover stamps on it at the end of the day and confirmed they were on the page by flipping it back and forth, but the next day the page was empty. I even tried putting non-Kan-post issued stamps in it and leaving some on the table, and the ones that went into the book were gone the next day while the ones left on the table were still there.
I'm playing in a browser (Firefox, Windows 11), haven't tried the download version at all.
Neat concept! My strategy was to try to stay at the edge of a drop and leave as soon as I was hydrated rather than try to navigate around enemies since there were a lot more enemies that did more damage than I could recover from finding food most times.
At around 390ish nm I ran into an "OOM" (presumably "out of memory") error playing in the browser (firefox), here's the whole message that displayed:
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was:
abort("OOM") at jsStackTrace@https://html-classic.itch.zone/html/13825006/Web/Build/Web.framework.js.br:9:205...
stackTrace@https://html-classic.itch.zone/html/13825006/Web/Build/Web.framework.js.br:9:317...
abort@https://html-classic.itch.zone/html/13825006/Web/Build/Web.framework.js.br:9:735
abortOnCannotGrowMemory@https://html-classic.itch.zone/html/13825006/Web/Build/Web.framework.js.br:9:209...
_emscripten_resize_heap@https://html-classic.itch.zone/html/13825006/Web/Build/Web.framework.js.br:9:210...
@https://html-classic.itch.zone/html/13825006/Web/Build/Web.wasm.br:wasm-function...
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invoke_iiii@https://html-classic.itch.zone/html/13825006/Web/Build/Web.framework.js.br:9:441...
@https://html-classic.itch.zone/html/13825006/Web/Build/Web.wasm.br:wasm-function...
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@https://html-classic.itch.zone/html/13825006/Web/Build/Web.wasm.br:wasm-function...
@https://html-classic.itch.zone/html/13825006/Web/Build/Web.wasm.br:wasm-function...
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unityFramework/_JS_CallAsLongAsNoExceptionsSeen/<@https://html-classic.itch.zone/html/13825006/Web/Build/Web.framework.js.br:9:222...
_JS_CallAsLongAsNoExceptionsSeen@https://html-classic.itch.zone/html/13825006/Web/Build/Web.framework.js.br:9:222...
@https://html-classic.itch.zone/html/13825006/Web/Build/Web.wasm.br:wasm-function...
@https://html-classic.itch.zone/html/13825006/Web/Build/Web.wasm.br:wasm-function...
browserIterationFunc@https://html-classic.itch.zone/html/13825006/Web/Build/Web.framework.js.br:9:114...
callUserCallback@https://html-classic.itch.zone/html/13825006/Web/Build/Web.framework.js.br:9:967...
runIter@https://html-classic.itch.zone/html/13825006/Web/Build/Web.framework.js.br:9:980...
Browser_mainLoop_runner@https://html-classic.itch.zone/html/13825006/Web/Build/Web.framework.js.br:9:113...I think the tiles on the edges explode when there are only three atoms. Similarly, the corners will explode with only two atoms. Maybe this because there's nowhere for the fourth to go so you'd lose atoms off the edge otherwise.
i didn't read the description, it says that the edges will explode with three and the corners with one.
I am loving this! The references, the adorable banter. The absolute pleasantness of all the interactions or the distinct lack of unpleasantness when things aren't going well. Like, when Peri turns someone down it doesn't go some horrible direction with bad feelings. Calling it an ideal world makes it sound a little unattainable, so maybe more like a model to strive for? Idk I just really like seeing how good everyone in your stories generally are.
Also I think I found a little typo when they are looking at some boutiques: "manikin". I didn't think that was even a proper way to spell the word, but apparently there are two spellings with slightly different meanings and I think in this case it was meant to be "mannequin"
https://www.engeniumstaffing.com/blog/files/What-is-the-Difference-Between-a-Man...
I double checked the last download page and there was this note at the top:
"Note: We will be updating this page soon, we know it's difficult to navigate so many games. We know you want a button to add show everything in your library. No need to reach out. Any new games added to the bundle will automatically show up here. Thanks!"
so you might not need to bother with the scripts soon.
I have a slight modification since the search bar that was added messes up the var games = document.getElementsByClassName("form"); array.
it uses jQuery to find and iterate since it's available.
I made some tweaks so that it will log the name of the game just added and will do all of them in order so it's easy to tell when it's done. NOTE: this does make it so you can't click anything on the page while it runs.
baseURL = window.location.protocol + "//" + window.location.host + location.pathname
$('.game_list').find('form[method=POST]').each(function(index,form){
var csrf_token = $(form).find('input[name=csrf_token]').val()
var game_id = $(form).find('input[name=game_id]').val()
try{
var xhr = new XMLHttpRequest();
xhr.open("POST", baseURL, false);
xhr.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");
xhr.send("csrf_token=" + csrf_token + "&game_id=" + game_id + "&action=claim");
} catch(error){
//console.log(error);
}
var game_title = $(form).parents('.game_row_data').find('.game_title').text()
console.log("added number",index+1, game_title)
})
Does anyone happen to know if newly added games are always added to the last page? If they aren't it might be tricky to find and add those among the ones you've already claimed.