Thanks for the info. I mean it makes sense, the description of this game mentions it is an experiment. If their next project is an evolution of Silverpine then I'm all here for it and will support them. There is some serious talent behind this and it would be awesome to see even more work done that is centered around LLMs on this scale.
somnsfabula
Recent community posts
hallucinated items? now thats funny. Yesterday me, gareth and darian went on a hunt for doppelgangers because I mentioned to darian that gareth kept forgetting about important stuff. We eventually went to check on Roselyn when she noticed me and Hayden had glowy infections (i had slayed something called a revenant and got injured), we got quarantined and Darian sat on me to keep me still so Roselyn could "heal" me through dialogue. This is amazing xD
I think I read somewhere that this project won't be getting content updates but hopefully the devs reconsider cos this is truly special. Would love to see more NPCs, maybe even the capital that the NPCs mention frequently one day, if they're ambitious enough :D
1.5.0b, Windows.
Just wish to expand on the fact that even though Roselyn gives permission to sleep on her house, it remains locked, even if she gives you the key, like in my game:
To reproduce the issue just gain her trust, ask *kindly* for a key and try it out.


Might be happening with other NPCs as well, so worth checking out, I would say.
Additionally, I do not know if these are bugs or if its just the AI model being weird, but NPCs sometimes forget about things that have happened or that are happening.
And finally, a suggestion more suited to the feedback page, but would it possible for us to manually add the "Follow" option to the action menu? For example, recently Celandine asked me to escort her through the wilderness, and no matter how many times I told her to follow me, the option for her to do so would not appear in the menu no matter what (where the trade, leave options are...).
Right now, if the "story" demands it (and sometimes when it does not), the follow option appears like 60-70% of the time. I highly advise for the follow option to be there at all times so we have more control over the narrative.
I removed the description of my custom char and now it works, thank you so much!
I might have gone a little wild with the description. I wanted the NPCs to see and react to my character as displayed in my custom image that I uploaded instead of just describing what they see BY what I have or what my currenct circumstance is (ring, staff, recent arrival, etc...)
I will rewrite it little by little and see what works and what does not.
Also, I keep getting the same above error even if my API key is successfully connected to the game. I have credits as well so idk whats going on.
Like I said Im a first timer so idk much about this.
Would appreciate some assistance.
I even tried to run it on my gpu but I encountered another error on that front as well haha :P
EDIT -> i did some additional testing and apparently this bad request error occurs mostly when I play with my custom character. Why is that?
I loaded up 3 pre made characters, went to quickly talk to the NPCs and the dialogue loaded up. Everything was fine.
What do premade characters have that custom ones dont?
Hello dev(s), I'm new to this whole AI game thingy but I found your project so interesting that I couldn't help but support it.
I have an issue though. When I was testing the demo, I messed with some AI settings (the API key, if I remember correctly) and now I am constantly getting this error showcased in the pic. I tried reinstalling but it appears settings are saved, I'd assume from a registry entry or perhaps some folder/file.
Is there a way to to reset or default all settings? I learned my lesson and won't touch anything again :P
I apologize for the issue!